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QuakeOne - Quake 1 Resurrection Search Forums

Rubicon Rumble Pack
Sep 14, 2014 - 1:34 PM - by golden_boy
Rubicon Rumble Pack



This is a five map pack in the theme of the Rubicon 2 mod by metlslime and czg.

Funwad of major mapping talent

The heavyweights of mapping involved include veteran Quake mapper Hrimfaxi,
Warpspasm author ijed, and much-acclaimed semi-newcomer mfx.

Some of these maps are so huge that they require an
upgraded BSP format and a special engine.

Attention: The pack requires the absolute latest version of Quakespasm (click here.)



Here is the quakeone.com release thread.

Here is the func_msgboard release thread.

Here's the Quaddicted download link.

Remember to use exactly the required engine, which is for some reason not included in the pack.
15 Replies | 5,187 Views
Let's Chat Shall We?
Sep 13, 2014 - 1:25 PM - by Solecord
QuakeOne Chat Is Live!!

The brand new QuakeOne.com chat has been launched on the web site! This is a fairly basic chat that allows for quick real-time conversations without having to wait for people to respond to your thread in the forums. Hopefully this will give community members a better option to set up fast pick-up games!

Click here and join the chat now!!
8 Replies | 4,745 Views
Shmack,CRMOD,plus many more mods on other Shmack ports.....
Sep 10, 2014 - 11:07 AM - by Mindf!3ldzX
Needs You!! It's that time of the year,check it....



Got some spare Dead presidents in your wallet? Donate to the cause.
An entire community,Rune Quake.Shmack.net will fall out of server home if these servers go...
These servers get used often, courtesy Manquake


3 people have donated so far,
$384.00 goal total with,$115.00 donation already.
Days left for donation as of this news post! 55 day left.
29% Funded as of September 10th 2014 12:20pm CST
8 Replies | 19,967 Views
FFA10 results and demos/clips!
Sep 01, 2014 - 4:06 AM - by talisa

FFA10 results and demos & recordings!

many joined in on FFA10 again this year, and just like last year it was a blast!

for those interested in how everyone did, here are the official results!

if you are interested in more detailed reports, you can find those right here

Mr. Burns has made random demos of all the matches, which can be found here!
I have also recorded my gameplay in my online-HD DP setup: FFA10 HD-vids (talisa)
17 Replies | 5,090 Views
Small Mod Compilation 5.0 - 'MissionPack Lover Edition'
Aug 30, 2014 - 12:01 PM - by talisa

Small Mod Compilation 5.0 - 'MissionPack Lover Edition'

seven has updated the mission-pack versions of his SMC to bring them up-to-date,
implenting all of the great newer features from SMC5.0 into the mission-packs!

enflaming monsters with explosive weapons and getting enflamed & poisoned by monsters,
automagically rotated torches in any map, new fancy-looking magical health-models
and awesome new powerup effects visible in both 1st-person and chase-cam view

all those features from the SMC since v4.55 are now all implented into both missionpacks!

that isnt all though, there are many more tweaks and features. a full list can be found here
you can find clips which show of some of the features of the SMC right here

you can get the updated versions of the SMC for both mission-packs < right here >
15 Replies | 5,014 Views
Gravel Pit
Aug 30, 2014 - 8:41 AM - by golden_boy

New Map



First-time mapper Daya has released a Quoth level over at func_msgboard.
It is a recreation of "Gravel Pit" from TF2. People have already posted demos.

The author recommends to use an engine with skybox and .lit support.

Download link

New speedmaps

SM176 has been released over at func_ with maps by Drew, Cocerello and DOOMer.
The first two require Quoth.

The authors ask that you kindly leave feedback and demos.

0 Replies | 4,791 Views
Back to the roots
Aug 29, 2014 - 3:06 PM - by golden_boy


Back to the roots



The FTE engine recently got a new graphics preset.

And it's the one many Quakers like best:

Vanilla.

As in,

Intro videos
Square particles
"Nearest" rendering for sharp pixels
Netquake physics
No replacement content
Faster loading times

Not bad for a Quakeworld engine, huh.

On top of that, there has been a whole lot of bugfixing to make vanilla Quake
a more pleasant experience in FTE and keep it close to the original.
From repositioning fish and scrags to stripping the weapons when using the
"map" command, from fixing the Armagon cutscene to monsters that used to
walk through the walls, the last few weeks have been interesting in the FTE camp.

Quake and both mission packs should now be playable again without any major bugs.

Give it a try!

From the Options menu, in "Graphics presets" select "vanilla."

And set the controls for the heart of the Quake.
10 Replies | 4,962 Views
Announcing FFA10!
Aug 25, 2014 - 5:04 AM - by Mindf!3ldzX


Polarite's announced FFA10, signup by clicking the image!
0 Replies | 4,742 Views
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Current Poll
Should the development of the "small mod compilation" be continued ?
Yes, I use this mod and it should be continued - 92.31%
12 Votes
No, the more features it got the less interesting it became - 0%
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I do not use mods like these, so I do not care - 0%
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Seven is a dumbass and should finally quit - 7.69%
1 Vote
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