In the upper left of the image is a little stat panel. It says RAM is 34m. That number used to be 60m+ and before that a ridiculous 210m+. I'm just illustrating that things are improving. This improvement was simple. Every single thing that had already been processed into the final result, got deleted...except of course the final result itself.
And actually, not so obvious but I'm getting 58/60 fps in debug mode. All debuggers, for every language that has one, requires some overhead. I can remember back in the beginning of this getting around 30fps in debug mode. Things are improving.
oh: maybe my "novis situation" confused you
I just meant that the entire world is being rendered.
Last edited by MadGypsy; 09-27-2016 at 07:01 PM..