Site Navigation
QuakeOne News
» Latest News
» News Archives
» QuakeOne Movies

QuakeOne Help
» File Downloads
» Quake Help
» Quake Servers

QuakeOne Community
» Forums
» Chat *new*
» Poll Booth
» Memberlist
» Member Map

Site Info
» Community Rules
» Moderator List

» Buy Quake

Visit On Facebook!Visit QuakeOne
on Facebook

Log in
User Name:


Not a member yet?
Register Now!
Online Users: 338
3 members and 335 guests
siger, TheKillingJoke
Most users ever online was 2,542, 06-04-2016 at 12:58 AM.
Go Back Home > Forum Search Forums

View Single Post
Unread 09-27-2016, 08:36 PM   #5 (permalink)
The man who sold the world
MadGypsy's Avatar
Posts: 5,057
+/-  Reputation: MadGypsy has a spectacular aura aboutMadGypsy has a spectacular aura aboutMadGypsy has a spectacular aura about
Join Date: Feb 2011
Currently: Offline
pffft, what?


That'll never ever ever happen again. Now it doesn't matter what texture a trigger has, it will be invisible.

Also, I think I finally got allocBlock to stop complaining, forever while maintaining an acceptable optimization factor. I wonder if I should stop saving all black lightmaps and just color the vertices black. That's a thing right... vertex colors?

Last edited by MadGypsy; 09-27-2016 at 08:47 PM..
Reply With Quote

All times are GMT -6. The time now is 05:34 AM.

eXTReMe Tracker