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Unread 09-27-2016, 08:36 PM   #5 (permalink)
MadGypsy
The man who sold the world
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pffft, what?


ok...


That'll never ever ever happen again. Now it doesn't matter what texture a trigger has, it will be invisible.


Also, I think I finally got allocBlock to stop complaining, forever while maintaining an acceptable optimization factor. I wonder if I should stop saving all black lightmaps and just color the vertices black. That's a thing right... vertex colors?
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Last edited by MadGypsy; 09-27-2016 at 08:47 PM..
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