Well I am not a "real" mapper. but i am making short games using darkplaces engine
I am working with a friend. I am makiing maps, qc and textures, some sounds and music. He is making music, and level design.
This is a work in progress. So do not expect hight quality yet. Although, truth be told, the end result will be similar. I am no using many models here, except for some tree, barrels and lamps. The rest is pure brush-working.
The prop-models will be implemented later using a pseudo-random location system.
You cant not walk in the forest!!
flashlight and GPL textures and stuff are primal in the game
non-detailed-yet exterior of the factory
yeah, fake lens-flare in the start of the game, not so good look aniway, but the fake lens flare add some creepy-cinematic-ambience to the game
exterior sector in the interior map
My favorite sector of the map
you can see the beams!
If you like the project you can see it more stuff in CatGazing Studios company - Mod DB