Site Navigation
QuakeOne News
» Latest News
» News Archives
» QuakeOne Movies

QuakeOne Help
» File Downloads
» Quake Help
» Quake Servers

QuakeOne Community
» Forums
» Chat *new*
» Poll Booth
» Memberlist
» Member Map

Site Info
» Community Rules
» Moderator List

» Buy Quake

Visit QuakeOne.com On Facebook!Visit QuakeOne
on Facebook

Log in
User Name:

Password:

Not a member yet?
Register Now!
Online Users: 373
3 members and 370 guests
Mathuzzz, vibok
Most users ever online was 2,542, 06-04-2016 at 12:58 AM.
Go Back Home > Forum Search Forums

View Single Post
Unread 11-16-2016, 07:09 PM   #3 (permalink)
SpecialBomb
Enforcer
SpecialBomb's Avatar
USER INFO »
Posts: 99
+/-  Reputation: SpecialBomb is on a distinguished road
Join Date: Dec 2015
Currently: Offline
Originally Posted by Baker View Post
Clean QC 1.01 by gnounc and goldenboy is GPL and full legal via id Software (I am not a lawyer).

[If you use that, your mod has to be open source, I'm sure as a Linux user your fine with that].

http://quakeone.com/forums/quake-hel...qc-gnounc.html
I'm not referring to that.

You make too many assumptions baker.

Anyway, I am referring to using the darkplaces source code, not quakec 1.01. I am talking about using darkplaces as a game engine, not a quake engine.
Reply With Quote
 

All times are GMT -6. The time now is 02:53 AM.


eXTReMe Tracker