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Thread: Regeneration
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Unread 02-27-2017, 12:25 PM   #1 (permalink)
dancar
Axe Man
USER INFO »
Posts: 13
+/-  Reputation: dancar is on a distinguished road
Join Date: Mar 2012
Currently: Offline
Regeneration

I would like to change the invulnerability powerup into a regenaration powerup.

This's the original code:

void () item_artifact_invulnerability =
{
self.touch = powerup_touch;
precache_model ("progs/invulner.mdl");
precache_sound ("items/protect.wav");
precache_sound ("items/protect2.wav");
precache_sound ("items/protect3.wav");
self.noise = "items/protect.wav";
setmodel (self, "progs/invulner.mdl");
self.netname = "Pentagram of Protection";
self.items = IT_INVULNERABILITY;
setsize (self, VEC_HULL_MIN, VEC_HULL_MAX);
StartItem ();
};

What should I write to make the change, please?
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