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Thread: Regeneration
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Unread 02-27-2017, 01:09 PM   #2 (permalink)
Mr.Burns's Avatar
Posts: 1,492
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If no QuakeC coder but I would probably experiment with something like the following:

local float increm, maxh; maxh = self.max_health increm=10 if ( < maxh) { = + increm; }
Obviously the above is untried, untested and probably wrong in a number of aspects but it might help

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