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Unread 03-20-2017, 06:18 AM   #1 (permalink)
Posts: 55
+/-  Reputation: sj1985 is on a distinguished road
Join Date: Dec 2010
Currently: Offline
More than one sky texture in a map

I'd like to use two different skies in my map but Quake automatically changes every sky texture to the last one used when I test it in the game. Is there a way to do this (different engine, compile program...)? I use QuakeSpasm.
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