Site Navigation
QuakeOne News
» Latest News
» News Archives
» QuakeOne Movies

QuakeOne Help
» File Downloads
» Quake Help
» Quake Servers

QuakeOne Community
» Forums
» Chat *new*
» Poll Booth
» Memberlist
» Member Map

Site Info
» Community Rules
» Moderator List

» Buy Quake

Visit On Facebook!Visit QuakeOne
on Facebook

Log in
User Name:


Not a member yet?
Register Now!
Online Users: 360
3 members and 357 guests
Mr.Burns, vibok
Most users ever online was 2,542, 06-04-2016 at 12:58 AM.
Go Back Home > Forum Search Forums

View Single Post
Unread 03-20-2017, 09:34 AM   #2 (permalink)
ijazz's Avatar
Posts: 170
+/-  Reputation: ijazz is on a distinguished road
Join Date: Oct 2016
Currently: Offline
(whoops,didnt read your question well)
That is not possible in any engine I know of.
However,you could use Wally and fimg

Quake Terminus

Fimg to convert textures and wally to edit them.
Make a wad and use one texture for each part of your map.

Like for castle you want a weird pink sky with Shimmer And Shine logo and you want to ad_swampy ripoff section to be bloody sky.
Dude,lets party!
Bring some food and drink.I got Arcane Dimensions 2.666!?!
Reply With Quote

All times are GMT -6. The time now is 02:39 AM.

eXTReMe Tracker