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Mathuzzz, vibok
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Unread 05-11-2017, 07:36 PM   #2 (permalink)
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Looks to me like you might have changed some variables in the top half of defs.qc. which must be defined in QC to communicate to the engine (.ammo_nails, for instance, because the engine draws the ammo count for nails on the status bar). Not sure why DarkPlaces accepts it though.

Just my initial impression. Could be wrong.
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