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Mr.Burns, vibok
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Unread 06-13-2011, 03:30 AM   #4 (permalink)
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Posts: 3,163
+/-  Reputation: Seven is a jewel in the roughSeven is a jewel in the roughSeven is a jewel in the rough
Join Date: Oct 2007
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HUD: weapon/icon statusbar alpha adjustment

The cvar "sbar_alpha_bg" only works for ID1 icons.
It does not work for Mission Pack 1 + 2 icons.

So you cannot adjust the transparency of the viewsize 100 weapon/icons, which are introduced in MP 1 + 2.

Now that we have external replacement HUD´s for both Mission Packs, I noticed this issue.

Workaround (until LordHavoc fixes it):
Set the cvar "sbar_alpha_bg" to "0.7" (in all your config´s).
This will compensate the issue and brings the best visual for ID1 MP1 + 2.

Kind regards,
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