r_glsl_offsetmapping_reliefmapping is gone, please bring it back
It also weirdly effects the gun in r_drawviewmodel
When I added snow effects to a coop map, i tried to playback a demo I recorded using proquake - in darkplaces. The snow effect was not visible, however if I just loaded this coop map in darkplaces, the snow was there.
So playing demo = no snow. Just loading map = snow.... hahah cant figure it out.
Originally Posted by Magnus