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  1. MiniQL 0.2c
  2. Qrackcon
  3. music playing only from quake directory, not from mod directories
  4. Proquake 3.90 linux server request
  5. Mark V - Crashes on certain model
  6. Mark V - Mouse Driven Menu
  7. Quake Epsilon Low FPS
  8. mark v scaling error on 1366x768
  9. V_weapons
  10. Darkplaces cl_net* commands
  11. Linux? Irrelevant?
  12. Quakespam : weapon at right
  13. What Laser Look Like
  14. DarkPlaces/macOS Sierra: launching missions packs
  15. How id Tech 6 renders a frame
  16. ezquake map problems (players blending into the walls)
  17. Need help with Darkplaces (it wont save my cfg)
  18. Darkplaces Mission packs 1 and 2 wont play.
  19. The Mirrors Experience
  20. Retexturing in Real-Time
  21. Unlimited Mirrors Support
  22. retrofy quake
  23. Four Player Quake Support
  24. fitzquake085 resolution weirdness, require immediate assistance
  25. Darkplaces cvar help
  26. Does DirectQ 2.0 exist?
  27. Qrack: Why is my gun so short?
  28. Darkplaces Glide Support?
  29. Quakespasm on Steriods
  30. Darkplaces and 5.1 Audio
  31. Quakespasm HD ?
  32. this is embarassing
  33. Slip & Frag
  34. Port(s) Which Support X-men TC?
  35. Pocket Quake
  36. Weapon "Pumping" in Darkplaces?
  37. Launching Quake 1 on PSP for begginers
  38. Darkplaces Beta
  39. Kurok psp engine. Texture filter
  40. Want to go to Prison???BUY COUNTERFEIT MONEY !!
  41. qrack fps help
  42. FTEQW Singleplayer creates multiplayer maps with no monsters
  43. Darkplaces music issue
  44. Super8 test build 267
  45. Quakespasm: suppress launch dialogue on OSX
  46. Alpha Masked Models
  47. Quake For OSX
  48. quakespasm and selecting bestweapon
  49. quakespasm colored lighting
  50. ProQuake Singleplayer Bugs
  51. some proquake questions
  52. Whatever Happened to Engine X?
  53. Quakespasm Surround Sound?
  54. Quakespasm Issues
  55. Quake Client with Raw Mouse Input?
  56. Quake 2 pro audio
  57. Odd Audio Feedback Loops Running Quake clients
  58. Creating Dynamic Lights (Darkplaces)
  59. What content used in this movie?
  60. QuakeWorld Client PPC Macs? (ezQuake comp.)
  61. QBism Super 8 weapons distorted
  62. Winquake resolution troubles
  63. Non-interpolated animations?
  64. ProQuake bug?
  65. Fitzquake Mark V Fullbrights
  66. DarkPlaces questions
  67. Raspberry PI
  68. "Y to exit" prompt
  69. ProQuake 4.45 Beta
  70. Lastest Build
  71. ProQuake LAN Browser
  72. Nehahra with FitzQuake Mk V
  73. Darkplaces to support Alpha maps?
  74. Qrack gun flicker
  75. Qrack status bar and total team scores
  76. darkplaces 64bit screenshot issue
  77. Qrack Gamma/Contrast Affects Second Monitor
  78. texture glitches after upgrading to gtx760
  79. FTE Android (FTEDroid) questions
  80. DarkPlaces Newbie Questions
  81. [FTE] Got a Mac? Wanna play?
  82. alt-tabbing gives mouse problems in darkplaces
  83. Compatibility?
  84. Qrack Monitor Refresh Rate
  85. Does DP have an internal resolution scaler?
  86. Quakespasm bugs and suggestions
  87. Very annoying relief mapping glitch in Darkplaces
  88. Does anyone know why this RAM icon pops up when you set d_mipscale to 0?
  89. Darkplaces Resetting.
  90. finding the best client
  91. Qbism Super8
  92. WinQuake software renderer running far slower than expected on modern PC.
  93. FTE QW engine Split-srceen Support
  94. MiniQL 0.2
  95. Fix my tiny HUD
  96. DP - "Pretty Skies" ?
  97. ProQuake have gamepad support?
  98. Is it possible to always keep fog on in DirectQ?
  99. "Chocolate Quake"?
  100. What's the best GLpro Version?
  101. DarkPlaces rgbGen wave supported?
  102. Darkplaces bug? player stuck?
  103. Skyboxes and weapons mod
  104. Quake automap mod?
  105. qrack for android? how?
  106. Any good Quake launcher out there?
  107. How do I raise my weapon viewmodel?
  108. Qrack bugs and suggestions
  109. Qrack client / pent issue
  110. DirectQ bugs and suggestions
  111. (DarkPlaces) How do I turn off shader compile log messages?
  112. DirectQ weapon bob
  113. frame rate display on Quakespasm .85.7 on Linux
  114. Darkplaces - HiRes Shadows?
  115. My Custom Quake - Any .pk3 Conflicts? Any suggestions for better performance?
  116. DP performance problem on my PC
  117. DP + SMC Combinations
  118. DP Epsilon v2 - No Player Bleeding
  119. UQE odd behavior
  120. Epsilon Ultra Build 2.0 Brightness and Gamma Settings
  121. DirectQ: conchars and explosions in hi res?
  122. Qrack Mouse Buttons
  123. problems with quake 2 source ports
  124. Default water in Darkplaces
  125. Downloaded Small Mod compilation, getting this error.
  126. Suggestions for maximum Eyecandy possible on Darkplaces
  127. tried using proquake 4 but having problems
  128. Nehahra and DirectQ?
  129. DirectQ Collection
  130. Trying out clients
  131. Rain effect in EZquake
  132. RMQ quake engine music problem
  133. New experimental version of FTEQW problems
  134. darkplaces explosion not showing
  135. Qrack cl_delivery 1
  136. Dark Places issue
  137. Qrack download link doesn't work
  138. Help Please ;) Dark Place Client
  139. QRACK... waz up !
  140. Qrack Bug? Why is my Super Shotgun Black?
  141. DirectQ 1.9.0-Bugs and Questions (April 2013)
  142. DP effectinfo questions
  143. DarkPlaces Question
  144. HD textures for EZquake
  145. proquake
  146. qrack
  147. Disable hud & view model
  148. Darkplaces and Runebot [Add Bot Error]
  149. DirectQ error with rygel's textures
  150. proquake 4.93 locs download fail
  151. dp auto download
  152. DarkPlaces and transparent water
  153. DirectQ questions
  154. Need abit of help with DarkPlaces!
  155. Engoo - engwin or engqsb
  156. Non GL proquake client for mac?
  157. DarkPlaces download?
  158. Darkplaces SoA Water Swell Problem
  159. Quake on Linux - Folly or a brave new world?
  160. Ranger from q3
  161. Quake epsilon not running smooth
  162. fte qtv proxy
  163. Help: OS X GL ProQuake v4.46 player models all white
  164. 5.1 channel Audio - Unable to initialize (darkplaces-sdl.exe)
  165. ProQuake 4.91 Beta
  166. Fitz mark V music glitch
  167. Feature Request for Qrack/DirectQ
  168. Smooth Shade
  169. Quakespasm admin?
  170. bug report for MH
  171. Adding stuff to DirectQ (or at least trying to do that...)
  172. DarkPlaces Latest AutoBuild: default.glsl missing/not working
  173. Trouble with MP1 using DarkPlaces
  174. engine x
  175. DarkPlaces Problem its all black
  176. glpro 4.52
  177. Bulletholes/particles/decals all replaced by squares in darkplaces :(
  178. DirectQ + 2 monitors w/ Varying Resolution
  179. ProQuake 451 (dx8pro451.exe) Help
  180. Most used quake client ?
  181. Glquake linux
  182. Darkplaces error on windows
  183. I like the feel of EZquake...
  184. FTE QW engine.
  185. TUT: Add particle effects + models + sounds into Quake via .ent files in DarkPlaces
  186. DarkPlaces
  187. DarkPlaces & Surround Sound
  188. Problem launching DarkPlaces on Mac OS X 10.5.8
  189. DARKPlaces and QW servers
  190. DirectQ 1.9.0 Won't Load
  191. ProQuake
  192. Darkplaces with old computer...
  193. How to run "Retribution of the ConeScript"?
  194. DirectQ, auto focus suggestion
  195. Suggest best mods please :)
  196. Quakespasm Gamma
  197. Geometry Functions
  198. DirectQ feature request
  199. FTEQW v1.00 and Hexen2: Crouching and Lights
  200. 6DOF Quake1
  201. Quake Arcade Tournament Edition modified exe?
  202. Quake Port With Controller Support?
  203. Proquake 3.50
  204. Tenebra. Anyone know how to enable the flash light?
  205. Problem with Qrack. Cannot hit Enter to do anything or use any console commands. wtf
  206. Ways to eliminate z-fighting
  207. Darkplaces eye candy cfg
  208. WinquakePro api 451 Fullscreen Help
  209. proquake 4.51 bug
  210. Using VMware and these Quake clients is problematic
  211. ProQuake compiled with Visual Studio 2008 (9.0)
  212. Proquake 4.51 - Cannot get 1920x1080 to run at 60 HZ refreshrate
  213. Buzzing sound in ProQuake for OSX
  214. qrack
  215. dp flashing (noob thread)
  216. Qrack Update
  217. Non-Standard Keyboard Layouts
  218. Just finished QUake - Where's Shub Niggurath's chamber?
  219. Problem with DirectQ 1.8.8 & Mission Packs
  220. DirectQ , MOTD inside Console
  221. DirectQ , broken to shit and back?
  222. need help with DP sky
  223. QRACK Screenshots Issue
  224. FTEQW - Hexen II - bloom bug
  225. Hexen II items problem
  226. DarkPlaces & Crossfire support
  227. FTEQW skyboxes, how to load it?
  228. FTEWQ, Where is saved the cfg?
  229. Rambo
  230. low fps with offsetmapping?
  231. DarkPlaces Performance Tweak Thread
  232. CD Audio not looping problem workaround for Vista/Win7
  233. Quore's Not Dead
  234. FTEQW music support
  235. Quake1 and Mission Packs Win7 64bit
  236. proquake (or qrack): multiple network interfaces + qrp
  237. Darkplaces single player bug?
  238. Func sound issue with latest DirectQ + feature suggestion
  239. DarkPlaces multiplayer problem
  240. DarkPlaces: Interesting cvars
  241. A couple of issues with DirectQ
  242. DP Shaders
  243. Palette Blending.
  244. Problem with Quake (Darkplaces) on KUBUNTU (choppy graphics)
  245. DirectQ 1.8.8
  246. Best "Vanilla" QuakeWorld client
  247. FTEQW problem.
  248. Crosshairs for Dark Places, How to?
  249. cvar idea
  250. directq release 1.8.7 problem with missing walls etc..