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  1. Arcane Dimensions -HD overhaul-
  2. Yet another HD ogre.
  3. A new survival mod
  4. Quake Monster Pack WIP
  5. Making a Hi-poly Grenade Launcher... cuz I'm bored
  6. New Quake map in development
  7. Doombringer - A game using Darkplaces.
  8. Retroquad
  9. A dark place (WIP)
  10. Quake-Hack
  11. WorldSpawn official WIP thread
  12. Experimental Lens Flares
  13. Corpses, gone with the wind...
  14. Models from photos
  15. ChaosEsque Anthology Release 90
  16. BrutalMod (v 0.1) (Jmappy mod)
  17. IQM Skeletal Animation
  18. Realistic (somewhat) weapon mechanics in Quake
  19. Workin' on a Deathmatch map, thought I'd share
  20. My remake of "Castle of the Damned" (E1M2)
  21. Hi-Res Grenling Skin (AOP)
  22. gyp1m1
  23. TJ's SSG
  24. Arenagate Q1 Remake (Dark Version)
  25. Ase models
  26. Scourge of Armagon - new relight
  27. Reforged-Style BLUD Skin!
  28. Quake1 Q3A style Weapons Redesign
  29. To Saturn: Six degrees of freedom in Quake C
  30. RTLights for custom maps and episodes, more to come...
  31. play psp game on darkplaces
  32. Cradle to Grave Quake Remake
  33. Quake 1.5
  34. HaloSolitude For darkplaces
  35. Qnights And Magic
  36. additional hud-icons for different weapon-models
  37. Cryogenic Crypt Reimagined
  38. HD textures for SP-maps!
  39. The COMPLETE Tyrutils Radiant Ent
  40. New Radiant Gamepack for Q1 maps
  41. Arcane Dimensions
  42. Quake2 weapon hi-poly remodel
  43. [Map] Schdm1
  44. Rune of Earth Magic
  45. [map] Lucid...
  46. Got any suggestions on fixing the progs106 source apart from QIP fixes?
  47. Pure CSQC
  48. Creepcam [ QC Chasecam ]
  49. Play as Enforcer
  50. Silly Instagib Mod
  51. Quake: AftershoQs
  52. right-handed SG & SSG (SMC)
  53. Rift Recruiting Center
  54. Seismic Dev Thread
  55. OpenGame.org Free/GPL textures/sound effects/music
  56. Seismic seeks talent.
  57. Seismic (An unfaithful recreation of Quake)
  58. Q2DM8 - Warehouse (Retextured/Remake)
  59. 'Faithful' Shambler Re-creation
  60. Donīt play with fire ...
  61. I should finish Rqp2 one day...
  62. Radiant Virtuoso Q1 Gamepack ver 2.many
  63. Metal Flesh (SP Map)
  64. DP-Pretty Blood
  65. Quake Invasion Mod
  66. MP2 DoE pendulum!
  67. MP2 DoE buzzsaw
  68. Abyss of Pandemonium Improved
  69. MP2 DoE lantern
  70. Q3 maps to Q1
  71. Working jump pad for Quake
  72. The Nightmare Realm.
  73. Quakeworld Crackhouse.
  74. Shuub Niggurath Reborn by Sergio Mengual
  75. HD Models
  76. Clone Ranger
  77. Want to know how to change entities in a map.
  78. Fun with the MB
  79. Cthulhu Head
  80. Looking for help: liberate game assts for Zombie shooting FPS?
  81. RiftQuake
  82. how to create telepor ?
  83. Inferator (QuakeC Mod based on Unreal 1995 Development)
  84. drake power-ups HD
  85. just another axe
  86. Mein Teil
  87. My-Key explosives for rogue
  88. swords for MP2 DoE aka ROGUE (SMC)
  89. Remodelling project files!
  90. Zombies? In Quake?!
  91. My scrag model.
  92. Vore 2013 Texturing Ready!
  93. virtuoso_q1 gamepack for NetRadiant
  94. GB/Fenris duel map collab
  95. Radiant Virtuoso Pro (WIP)
  96. earthQuake
  97. Testers needed for FFA map
  98. KCPN WIP Download
  99. New DM Map - Thirsty
  100. Vore 2013 by Sergio Mengual
  101. Quake Model Entities for Radiant
  102. The Crusher DM Map by xBRYAN2000x
  103. HD trees for drake mod
  104. Megiddo: You Are Left Behind (third person shooter for DarkPlaces)
  105. Quake 64 TC using DirectQ for Quake
  106. xBRYAN2000x's BRYREAL DM TC For Quake WIP
  107. My Duke Nukem Skin for Quake 1
  108. Looking for a Qualified Mapper to Finish a Map
  109. arctic furry skin for obi-wan fiend (drake)
  110. sha'vile skin for andrew joll shambler (drake)
  111. Female Quake Player Model by Boon
  112. my game: Dead Morning
  113. drake staff HD-remake
  114. Sitephyre WIP thread
  115. E1M1 remake
  116. Deck 16 Remake
  117. Retroplex WiP (Q1/DM)
  118. Authentic Model Improvement
  119. Headpop
  120. Quake with wiimote and rumble pack
  121. Darkplaces Enemy Framegroups
  122. A new boss for Quake...
  123. lava-SNG plague animated
  124. Soul Of Evil Indian Summer (HD textures and more)
  125. Storm effect in my Waste mod
  126. Cinematic Navy Seals - Any Interest?
  127. Coming Spring 2013...
  128. Quake soundtrack remix plus
  129. Z-Fixed Quake v0.9
  130. Test Facility Map - A few Quake editing questions
  131. Recruiting For OpenIQ - Quake1 Open Source Project
  132. From HeXeN to Quake Unfinished
  133. High Poly monster model for Quake - Vote
  134. iNFerno Quake
  135. quakeLands
  136. BorderQuake
  137. Loosely based on the Quake Ranger
  138. IQ reprised.
  139. Small Quake extensions
  140. My secret project revealed
  141. Hanging lamp (very early version)
  142. MD3Soldier very early stage (darkplaces only)
  143. In the Shadows
  144. my first map
  145. OpenKatana
  146. Zombie Concept Finished...
  147. Waterfall Mission Pack 2 DoE
  148. Enforcer concept finished...
  149. Qung Fu Official WIP Thread
  150. Darkplaces, BecomeCorpse, Zombies
  151. flame_notop for Small Mod Compilation
  152. Custom megahealth model
  153. Custom backpack models
  154. Ogre
  155. DPHalo (Alpha r1) (Download)
  156. RetroBlazer(DP) map - Action City
  157. New Backpack
  158. Grimrock Death Effect for SMC
  159. Resident Evil maps (WiP)
  160. Need help modifying effects
  161. DP material creation
  162. Monster Hunter/Lost Planet Esque Mod?
  163. Very early "material mod" stage
  164. Hi Im new.These are some Quake concepts and remakes
  165. Some PSP project thing
  166. SMC addon mods
  167. Small visceral single player mod
  168. triple skins for ID1 monsters (SMC)
  169. What do I do with this
  170. multiple skins for hi-poly monsters (SMC)
  171. Quake mapping IRL
  172. My unfinished map "cow barn"
  173. Some new ideas/code-usage for Quake
  174. Z-Fixed Quake Beta
  175. Ghost Head
  176. teleport effect
  177. Weather files for MP2 Dissolution of Eternity
  178. s_light with sfx
  179. Models Pack
  180. Weapons pack
  181. Monster and Weapons models e.t.c
  182. Water and slime shader
  183. splash and gyro
  184. Rouhis b_models pack
  185. Movement Crosshair Size
  186. Player Skins
  187. SuperDuper Quake 3.0 Alpha Beta is online!
  188. TC "RetroBlazer"
  189. Cool new TC demo near complete, in need of QuakeC programmer
  190. Sky Textures
  191. Red Scare (quake conversion mod)
  192. ID1_MP1_Textures_Animated_Reflecting
  193. rain and fog for MP1 SoA
  194. little csqc stuff (static cameras)
  195. WXQoole Win 7 Version of Qoole
  196. Old dog new ticks
  197. Experimental HUD Bars
  198. Classic Keys by daniocampo1992
  199. Func_Train Mapping Help?
  200. ProQuake 4.51 for Linux port
  201. (Ultimate) Quake charset utility
  202. darkplaces water by Zombie & Urre
  203. ToVil
  204. Colorking's WeaponS & MonsterS
  205. My shotgun WIP
  206. Qualker(q1)
  207. QCoop Mod
  208. Flag Values for Models
  209. YQuake - My First Mod
  210. My armor WIP
  211. "The Altar of Storms" alternative look
  212. Any modellers want to do some modelling?
  213. Darkplaces Particle Flames
  214. Conbacks
  215. can someone make the enemies off of smb into quake (actual 3d models no sprite)
  216. HD-Remake of The Altar of Storms Liquids.
  217. New Particlefont from Nexuiz
  218. Relieved souls of the enslaved [New effect]
  219. Eel MP2 - Dissolution of Eternity
  220. Quake icons
  221. Transparent HUD for Quake MP1 - Scourge of Armagon
  222. new scrag model
  223. new charset
  224. crosshairs
  225. dpmod
  226. Texture Lump size too big?
  227. Real Time browser update
  228. QRP: what is the difference between v1.0 texture packs?
  229. Getting Dodgeball on A Server
  230. High-res reskins for classic mods...
  231. "Unnamed" Mod
  232. hud mods
  233. Rouhis Armor
  234. Monster skins
  235. The (Ultimate?) Grunt Skin
  236. some skins
  237. Tekbot_CTF+ >> new server <<
  238. monsters
  239. Primevils silver polished axe
  240. Shader animated V_Prox for MP1 SoA
  241. Dm map: Deep Scars
  242. Rottweiler/Dog
  243. Inkub0's RTLIGHTS - Dissolution of Eternity/MP2
  244. Tutorials to be written - for newbie modders
  245. Trying to create DPV FMVs in Darkplaces
  246. Dm map: Devastation
  247. MP1: SoA - Laser Cannon
  248. Tabun enforcer skin
  249. Grunt using Moo's player model
  250. MP1: SoA - Mjolnir