In the quake console I see both white and orange text, as well as horizontal lines that seem to be created by stringing characters from a special font of text together.
I know that in Q3 one can enter colored text with ^#, where # is some integer. But (how) can I change the color of a string in the Quake console? In particular, I would like the title of the map I am working on to be in two different colors when it is printed to the console on load.
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Text color in Quake console
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Well, this answers my question of how to get various text colours. I know it indeed works for map names because when I hold Tab the map name shows up in the bottom of the HUD with two colours as expected.Originally posted by Baker View Post
But when the map loads and the map name is printed into the console Quake seems to force all of the characters to orange. This leaves me with the suspicious that printing the map title to the console in two colours is impossible.

Still, at least now I know how text colours work in Quake. Thanks!
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