i have been trying to get tyrquake to work on debian jessie. since the stable release is a bit dated, i tried to compile the latest revision. it works, it is fast,etc. now lets talk about the issue:
choppy audio. yes, i compiled it with SND_TARGET=sdl and the audio feels like i am playing on a 486, although the framerate is perfect. i suspect this is a buffer issue <http://disenchant.net/git/?p=tyrquake&a=blob&h=0d6e0e558471f82d42f0cc5ed2fec 9e6f387fa51&hb=0ca7766d0fed7e73284b55dd9c6d559c194 4c84e&f=common%2Fsnd_sdl.c> but i have no coding skills to fix it myself.
i also tried to switch to oss4 over alsa and recompiled it with default settings (default SND_TARGET uses oss), but it plays no sound (dmesg output is osscore: mmap() not possible with currently selected sample format.).
there is another target called sndio, but that is meant for openbsd iirc.
alsa-oss plays sound but it is even choppier than sdl.
the easier path seems to be fixing the sdl sound issue, at the moment. is anyone willing to give me pointers to fix on my own, or even write a patch? opengl engines runs somewhat slow on my laptop, hence my interest on tyrquake.
thanks in advance.
choppy audio. yes, i compiled it with SND_TARGET=sdl and the audio feels like i am playing on a 486, although the framerate is perfect. i suspect this is a buffer issue <http://disenchant.net/git/?p=tyrquake&a=blob&h=0d6e0e558471f82d42f0cc5ed2fec 9e6f387fa51&hb=0ca7766d0fed7e73284b55dd9c6d559c194 4c84e&f=common%2Fsnd_sdl.c> but i have no coding skills to fix it myself.
i also tried to switch to oss4 over alsa and recompiled it with default settings (default SND_TARGET uses oss), but it plays no sound (dmesg output is osscore: mmap() not possible with currently selected sample format.).
there is another target called sndio, but that is meant for openbsd iirc.
alsa-oss plays sound but it is even choppier than sdl.
the easier path seems to be fixing the sdl sound issue, at the moment. is anyone willing to give me pointers to fix on my own, or even write a patch? opengl engines runs somewhat slow on my laptop, hence my interest on tyrquake.
thanks in advance.
Comment