is there a way to keep the main folders (id1/hipnotic/rogue) intact and still be able to load any mods to them and not having to worry later to launch a mod that expects a clean id1/hipnotic/rogue folder (similarly to how you load pwads after iwads in doom)?
e.g.: i have the epsilon build and instead of stuffing all of its content into id1/hipnotic/rogue, i could put them in their own separate folder, so then my folder structure would look like:
but then if i do
it will look for its dependencies in id1 but will skip epsilon_id1 which has the bulk of hd content, leaving the game half-assed. it's really a pita that i can't combine mod A and B (that are compatible with each other) without putting at least one of them in id1 which is in turn incompatible with mod C, so then in order to be able to play mod C i'd have to remove either mod A or B from id1.
so, is there a way to resolve this?
help is much appreciated, thanks in advance.
e.g.: i have the epsilon build and instead of stuffing all of its content into id1/hipnotic/rogue, i could put them in their own separate folder, so then my folder structure would look like:
Code:
id1 hipnotic rogue epsilon_id1 epsilon_hipnotic epsilon_rogue
Code:
port.exe -hipnotic -game epsilon_hipnotic
so, is there a way to resolve this?
help is much appreciated, thanks in advance.
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