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  • Bacvkground Image Using Quake.RC

    Is it possible to replace the intro demos with just a still image background using scripts in quake.rc? I've been busting my ass over this for quite some time.
    Steel Sentinels remake project developer since 2012.

  • #2
    Help please.
    Steel Sentinels remake project developer since 2012.

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    • #3
      Your easiest bet is replacing muh_bad.tga with your image, loading up DM2 and staring at the wall with the muh_bad texture, recording it for 3 minutes to demo1.dem.

      There might be another with DarkPlaces, but apparently nobody knows, you may or may not be able to derive a way from http://quaketastic.com/files/Quake1ArcadePack.zip

      Or maybe not.
      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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      • #4
        Kinda counterintuitive that Quake supports video files with no problem, but no one really knows anything practical about still images lol. Thanks.
        Steel Sentinels remake project developer since 2012.

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        • #5
          Couldn't you just turn off the demos in quake.rc and use a different console background? I know QuakeSpasm displays the console background instead of running demos. DP doesn't, though...so it depends what engine you use.
          'Replacement Player Models' Project

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          • #6
            Originally posted by Pringles Man View Post
            Is it possible to replace the intro demos with just a still image background using scripts in quake.rc? I've been busting my ass over this for quite some time.
            remove demos demo1 demo2 demo3 line form the quake.rc or just // comment it out.

            Originally posted by Dutch View Post
            Couldn't you just turn off the demos in quake.rc and use a different console background? I know QuakeSpasm displays the console background instead of running demos. DP doesn't, though...so it depends what engine you use.

            yes, you can use a custom conback.lmp ; i believe fimg supports lmp

            qrack has gl_conback_image cvar that can be a path to a hi-res file.
            Last edited by R00k; 05-30-2016, 08:21 AM.
            www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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