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Orl's Maps

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  • QuadRaptor
    started a topic Orl's Maps

    Orl's Maps

    I tried to play Orl's maps on Qrack as singleplayer, but every time I exit the start level, I get this error:

    "Cache_TryAlloc: 1233872 is greater then free hunk"

    Should I try a different client or is there a way to fix this?

  • joao93
    replied
    Originally posted by Bank
    Good to hear they're some of us left : D
    Hey! The same here!

    Leave a comment:


  • Bank
    replied
    Originally posted by QuadRaptor
    Let's put it this way - I prefer Quake unedited.

    Unless of course it's coop or fvf, then I'll play with all the graphics and skins, ect.
    Good to hear they're some of us left : D

    Leave a comment:


  • joao93
    replied
    Bank wrote:

    Then play a new game.
    No. I can still use Glpro,Darklaces,Qrack,JoeQuake,FuhQuake......

    Leave a comment:


  • QuadRaptor
    replied
    Let's put it this way - I prefer Quake unedited.

    Unless of course it's coop or fvf, then I'll play with all the graphics and skins, ect.

    Leave a comment:


  • Bank
    replied
    Originally posted by joao93
    WQPRO IS AN INSULT TO MY GRAPHICS CARD!!!
    Then play a new game.

    Leave a comment:


  • joao93
    replied
    QuadRaptor wrote:

    Nah, I'm just as happy with WQPro.
    Like RocketGuy told me: WQPRO IS AN INSULT TO MY GRAPHICS CARD!!!

    Leave a comment:


  • QuadRaptor
    replied
    Nah, I'm just as happy with WQPro. Thanks for the info, though.

    Leave a comment:


  • ORL
    replied
    It's like I said in the readme, Qrack brings up a lot of problems that should not happen. The fireworks like Rock said, and a few areas where you can get stuck. ProQuake and Darkplaces do not have these problems, so it's best to play with these, unless your so spoiled by Qrack's graphics that you refuse to.

    Leave a comment:


  • RocketGuy
    replied
    i didn't get any problems with orl's maps and qrack (except the fireworks at the end not working). try using -mem 64 in command line.

    Leave a comment:


  • QuadRaptor
    replied
    Hmm....apparently Proquake doesn't have a problem with the maps. It's just Qrack.

    Leave a comment:

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