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Monsters invisible after reloading saved game

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  • Yulian
    started a topic Monsters invisible after reloading saved game

    Monsters invisible after reloading saved game

    I've got Quake 1.08. When I save a game, quit then restart Quake, then reload the saved game, all the enemy humans and monsters are invisible, and random objects of various types float in their place. Very disconcerting. Suggestions, anyone?

  • Monster
    replied
    Thats happened to me before, but really only on custom levels. Odd. I dont know why that happens either.

    Leave a comment:


  • RocketGuy
    replied
    yeah this happened to me when i compiled a newer progs.dat and loaded a game which was saved while i was still using an older progs.dat

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  • aguirRe
    replied
    Without knowing more details, it sounds like you have QC problems, check out my Q1 ToolTips, engine section: http://user.tninet.se/~xir870k.

    What engine and maps (id or custom pak) are you using?

    Leave a comment:


  • Baker
    replied
    I wouldn't use Quake 1.08, consider something newer. There maybe something wrong with Quake 1.08 which is why Quake 1.09 was released.

    In any event, each of the following engines is superior to Quake 1.08 or Quake 1.09 by a long shot:

    1. aguirRe's Enhanced GLQuake or Enhanced WinQuake
    2. FitzQuake
    3. ProQuake
    4. JoeQuake
    5. QRack
    6. DarkPlaces

    If you only intend to play single player, you can't go wrong with aguirRe's engine, which has interpolation/brightness controls/skybox support and both GL and Win builds.
    Last edited by Baker; 09-03-2006, 08:57 PM.

    Leave a comment:

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