Are there any quake console commands that work like the IF, IF NOT, and THEN commands in qbasic? Like "IF +w4 THEN +w4a". Something like that. Does anyone know if there is a way to do something similar? A way to carry out one command or another depending on whether or not another specific command has already occurred.
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IF, IF NOT, & THEN console commands?
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IF, IF NOT, & THEN console commands?
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People who build firewalls using shell scripts can get pretty complex. But it's scripting ^_^
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true allthough u can do some pretty complicated stuff with just a few aliases (or a lot)
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I don't code, I just play =]
The most I've ever coded was autoexec.cfg:
If you call that coding anyway.Code:+mlook cl_backspeed 400 cl_forwardspeed 400 cl_sidespeed 400 cl_upspeed 400 crosshair "1" cl_bob 0.00 cl_rollangle 0. v_kickpitch 0.0 v_kicktime 0.0 v_kickroll 0.0 gl_triplebuffer 1 gl_flashblend 0 gl_texturemode GL_LINEAR_MIPMAP_LINEAR r_wateralpha .6 r_waterwarp 0 r_novis 1 pq_waterblend 0 pq_fullpitch 0 pq_drawfps 1
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the_f0qer is living in pre-q1-source days LOL.
btw peg, as you know qw removed the "impulse 1/2" switching with the drop best weapon pack function
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Not sure but i googled Quake console commands; this seemed to be the best page...
http://www.zedtoo.demon.co.uk/quake/q3.html
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u can make ur config to switch to axe all the time ur not firing anyways..
Code:alias AXE "impulse 1" alias SG "impulse 2" alias SSG "impulse 3" alias NG "impulse 4" alias SNG "impulse 5" alias GL "impulse 6" alias RL "impulse 7" alias LG "impulse 8" bind "1" "alias selected AXE" bind "2" "alias selected SG " bind "3" "alias selected SSG" bind "4" "alias selected NG " bind "5" "alias selected SNG" bind "6" "alias selected GL " bind "7" "alias selected RL " bind "8" "alias selected LG " alias +fire "selected;+attack;AXE" alias -fire "-attack" bind "MOUSE1" "+fire"
Last edited by =peg=; 01-30-2007, 06:59 AM.
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im not sure about netquake clients, but this defo exists in qw clients
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