Hey guys.
I'm making a small sp level with the knave.wad and tried to compile it with hmap2. Never had any problems with the base.wad but when i compile something with the knave.wad i get this error:
I already tried to:
- put the base.wad into the id1/gfx directoy
- rename the knave.wad into base.wad
put the base.wad into the same dir as the .map file and into the parent dir.
Nothing helped, google is silent about this problem too and i neither found something about similar problems at func_msgbrd or the trenchbroom site.
Does by chance anybody know what i am doing wrong?
I'm making a small sp level with the knave.wad and tried to compile it with hmap2. Never had any problems with the base.wad but when i compile something with the knave.wad i get this error:
unable to open wad "gfx/base.wad"
Could not find wad "gfx/base.wad" using -wadpath options or in the same directory as the map or it's parent directory, so there!
loaded wad "D:/QuakeEditing/TexWads/Q.wad" (541 miptex found)
Could not find wad "gfx/base.wad" using -wadpath options or in the same directory as the map or it's parent directory, so there!
loaded wad "D:/QuakeEditing/TexWads/Q.wad" (541 miptex found)
- put the base.wad into the id1/gfx directoy
- rename the knave.wad into base.wad
put the base.wad into the same dir as the .map file and into the parent dir.
Nothing helped, google is silent about this problem too and i neither found something about similar problems at func_msgbrd or the trenchbroom site.
Does by chance anybody know what i am doing wrong?
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