I installed FTE/AfterQuake and chose to use dynamic lighting for the id1 maps. The rtlights are downloaded automatically by the client.
But on Demonvein's website (were the rtlights-beta is at home) he writes that i'd need to re-vis the maps, to be able to use rtlights.
I'm quite confused because this is the first time i hear of that. Anybody can help me understand this conundrum?
UPDATE: My research leads me to think that vispatching is needed for having transparent water in Quake. But i already have transparent water with the rtlights in FTE. Could it be that FTE does not require vispatching anymore? I'm still confused.
But on Demonvein's website (were the rtlights-beta is at home) he writes that i'd need to re-vis the maps, to be able to use rtlights.
I'm quite confused because this is the first time i hear of that. Anybody can help me understand this conundrum?
UPDATE: My research leads me to think that vispatching is needed for having transparent water in Quake. But i already have transparent water with the rtlights in FTE. Could it be that FTE does not require vispatching anymore? I'm still confused.
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