I downloaded the hi-res textures from the FvF site and extracted them (.png) to ID1\textures yet when I start up darkplaces all of the textures are the same. I've tried it in vanilla quake and FvF.
Edit: My whole directory tree is:
C:\Games\FPS\Quake\ID1\Textures
Within Textures I have a bunch of PNGs.
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Hi-res textures not working?
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If you mean the monster model textures, those instructions are for Qrack, not DarkPlaces.
For DarkPlaces, you must put model textures in c:\quake\id1\progs.
Either way, why not just download a prepackaged DarkPlaces PK3 from one of the sections here? DarkPlaces does not use the same file/folder structure as most of the other engines and the PK3 section, the downloads are specifically for DarkPlaces.
http://www.quakeone.com/index.php?in...view&cat_id=16
http://www.quakeone.com/index.php?in...view&cat_id=17

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