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unmodded quake doesn't work

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  • foq
    started a topic unmodded quake doesn't work

    unmodded quake doesn't work

    After running Slide, regular unmodified quake doesn't work if I try to play singleplayer or if I try to start a server. The error messge I get is "ERROR: Mod_LoadModel: progs/surfer1.mdl not found"

  • spooker
    replied
    omg metch, that shit is hilarious

    Leave a comment:


  • foq
    replied
    I don't have anything Slide in the ID1 folder. Maybe I just won't bother with Slide.

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  • R00k
    replied
    Sounds like you have the Slide mod's PROGS.DAT in your id1 folder.
    The mod is trying to load "progs/surfer1.mdl", which is not in the current path.

    When running your server you should have /quake/slide/ and put all slide stuff there then run the server with -game slide
    placing slide stuff in /id1 will screw up your singleplayer game, since paks with higher numbers have priority over lower numbered paks. So if your pak4.pak contains the progs.dat of the slide mod then quake will use that instead of id1/pak0.pak/progs.dat

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  • =peg=
    replied
    slide is a bit odd like that.. the only way it works properly is to put the slide paks in id1 and rename them to pak2 and pak3.. so if thats what you did.. then make sure to rename them to something else or just remove them so that quake wont load them at startup..

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  • metchsteekle
    replied
    hehehe pick on foq!!!

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  • foq
    replied
    no -game. I think I am going to simply reinatall quake

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  • Bam
    replied
    Are you running it with different progs.dat, not the slide progs but vanilla progs? What "-game <mod>" are you using in the cmd line. Use no -game option if so.

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  • foq
    replied
    Originally posted by the_f0qer View Post
    Thnaks for the helpful input!


    :/
    *

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  • StatiC
    replied
    'HAHA omfg !!! sorry



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  • foq
    replied
    Thnaks for the helpful input!


    :/

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  • Mindf!3ldzX
    replied
    sounds like surfergirl.wmv

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