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Getting weapons stay to work?

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  • foq
    started a topic Getting weapons stay to work?

    Getting weapons stay to work?

    As far as I understand it, deathmatch 2 is weapons stay. I can pick up the RL and it will still be there... (it would be nice to have more DM servers like this) but nothing respawns. Ever. No health, no armor, no ammo, nothing... ever. How do I get weapons stay working properly?

  • metchsteekle
    replied
    Originally posted by baker View Post
    it's like all of 3 lines of code.
    hahahahhaahhahaaahhaha
    hahahahhahahahhahhahaah

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  • Baker
    replied
    Originally posted by the_f0qer View Post
    no......... not coding.... I suck at that!
    It's like all of 3 lines of code.

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  • foq
    replied
    no......... not coding.... I suck at that!

    Leave a comment:


  • Baker
    replied
    Originally posted by the_f0qer View Post
    As far as I understand it, deathmatch 2 is weapons stay. I can pick up the RL and it will still be there... (it would be nice to have more DM servers like this) but nothing respawns. Ever. No health, no armor, no ammo, nothing... ever. How do I get weapons stay working properly?
    deathmatch 3 is weapons stay. It is, however, not a feature of standard progs.dat so there is no way to do it without modified Quake.

    See Orions post on how to add deathmatch 3 to standard progs 1.06:

    Inside3d Forums :: View topic - Frikbots and Deathmatch 3?

    Progs 1.06 source:

    http://www.quake-1.com/files/sourcec...s/progs106.zip

    Leave a comment:


  • foq
    replied
    Regular old Quake. I have crmod but it is... the most complicated mod I've even seen on the server-side.

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  • Polarite
    replied
    What mod are u using ?
    If u are using crmod = deathmatch 3 btw.

    Leave a comment:

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