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  • Baker
    replied
    Originally posted by khaos4wood View Post
    Matrox Millennium G200
    Matrox G200 - Wikipedia, the free encyclopedia

    "The G200 is a 2D, 3D, and video accelerator chip for personal computers designed by Matrox. It was released in 1998."

    "Throughout most of its life G200 had to get by, in popular games such as Quake II, with a slow Direct3D-to-OpenGL wrapper driver."

    Yeah, really using software render is going to be the only realistic Quake option with your graphics card. Even a cheap old GeForce2 for $10 like such ...

    Dell C810 C840 8100 32MB Nvidia GeForce2 video 1M264 - eBay (item 390091127697 end time Nov-05-09 14:21:10 PST)

    ... would make GL engines an option (I know, my Linux machine was low end on the specifications and installing my ancient GeForce2 made it capable of using GLQuake engines at acceptable speeds).

    But without a viable graphics card, your only option would be something like ProQuake's software renderer (wqpro).

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  • MH
    replied
    Originally posted by Baker View Post
    Isn't a Matrix Millenium card a 1990s video card that gets maybe 12 fps with GLQuake?

    I don't think you are going to be able to use any OpenGL or even Direct3D Quake so you'd need to use a WinQuake style client that is a software renderer.
    Yeah, that too.

    To be honest, a halfway reasonably decent card can be bought for what pretty much amounts to beer money these days, although if you're stuck with an older interface like AGP or even (shudder) PCI you may have some difficulties.

    I'm still interested in what the error was though. It's not enough to just say "I got an error"; you need to say what the error was, as there may be a quick and easy fix, and at the very least it may provide information that can help the poor bewildered engine coder in future.

    Leave a comment:


  • Baker
    replied
    Isn't a Matrix Millenium card a 1990s video card that gets maybe 12 fps with GLQuake?

    I don't think you are going to be able to use any OpenGL or even Direct3D Quake so you'd need to use a WinQuake style client that is a software renderer.

    Leave a comment:


  • MH
    replied
    What is the error? I need the full text of it so that I can determine what's causing it.

    Leave a comment:


  • khaos4wood
    replied
    directq gives me an error on startup =/

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  • R00k
    replied
    DirectQ - Release: Release 1.7.2

    Leave a comment:


  • khaos4wood
    replied
    ~350 mhz CPU
    ~350 mbs RAM
    Matrox Millennium G200

    Yes, I know that my computer is outdated, and yes I know that it's a wonder it runs XP at all.

    I think the G200 may be the problem, as it has poor OpenGL support. If that turns out to be the case, can someone recommend me a good non-GL Quake engine?

    Leave a comment:


  • R00k
    replied
    hmm okay so what is your gfx card?
    Maybe some system specs?

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  • khaos4wood
    replied
    Originally posted by R00k View Post
    Qrack works fine with XP, so something might be messed up with the install.

    If you first install Quake (shareware is okay, though I've not tested it)
    just unzip Qrack into the \quake folder
    there it should put the glQrack.exe in \quake and will create a folder "QRACK" for all files required, though u might need to delete the opengl32.dll from the shareware install.

    if all else fails, try -mem 64 or please give us an update on your progress even when you get it working, as this may help answer questions to others that encounter this problem
    that's exactly what I did, though I couldn't find an opengl32.dll. -mem 64 did nothing either.

    EDIT: Also, glquake runs extremely slow and joequake crashes when I kill the first enemy in E1M1, though I've never actually tried playing E2-4...

    Leave a comment:


  • R00k
    replied
    Qrack works fine with XP, so something might be messed up with the install.

    If you first install Quake (shareware is okay, though I've not tested it)
    just unzip Qrack into the \quake folder
    there it should put the glQrack.exe in \quake and will create a folder "QRACK" for all files required, though u might need to delete the opengl32.dll from the shareware install.

    if all else fails, try -mem 64 or please give us an update on your progress even when you get it working, as this may help answer questions to others that encounter this problem

    Leave a comment:


  • khaos4wood
    replied
    Xp sp3

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  • lennox
    replied
    Originally posted by khaos4wood View Post
    Just d/led Qrack, and I was getting the gfx.wad error. Using my noggin, I installed the shareware Quake and copied the Qrack files over to it, but now whenever I start up Qrack it gives me a generic "This program has encountered an error" message.

    Help?
    what operating system are you using?

    Leave a comment:

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