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Changing skybox issues in Darkplaces

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  • gdiddy62
    started a topic Changing skybox issues in Darkplaces

    Changing skybox issues in Darkplaces

    From another thread I downloaded the Kothic skybox zip and unzipped them into the main ID1 folder in a folder I created called "env" as was posted. I can't get the skyboxes to load in Darkplaces. I then noticed the files in the "env" folder had the .pk3 extensions. I opened several of the .pk3 files and extracted the 6 tga files into the "env" folder and deleted the first ones leaving only the 6 tga files for two seperate skyboxes, yet the skyboxes will not load. I'm using the following console command in Darkplaces:
    loadsky olos
    loadsky dragonfire
    Any idea what I'm doing wrong here? I'm following the instructions from another thread here on the forum.
    Thanks in advance.

  • Seven
    replied
    Hello Mancubus,

    Do we have 2 people with the same name here in this forum ?

    Its already answered in your thread: start reading here

    The only alternative way to "map".ent files is binding a key to a specific skybox.
    I described it above (post #3)

    Kind Regards,
    Seven

    Leave a comment:


  • Mancubus
    replied
    Hi, guys!

    Thanks for the info, that's really cool! One question - is there a (simple) way to automatically load given skybox on given levels?

    Leave a comment:


  • gdiddy62
    replied
    Wow that's great, thanks Baker !

    Leave a comment:


  • Baker
    replied
    Any 512x512 .tga skybox set will work.

    Quake 3 Arena skybox collection by Various (q3sky) - ..::LvL - Quake 3 (Q3A) Custom Maps

    (In fact the skyboxes don't have even be 512x512 to work with DarkPlaces.)

    Leave a comment:


  • gdiddy62
    replied
    Don't know if this is the correct place to ask, but it is still on my topic I think? Where can I find some more skyboxes for DP other than the Kothic?
    Regards,
    Jeff

    Leave a comment:


  • gdiddy62
    replied
    Hey guys,
    Baker, I had them installed correctly, thanks, but it was Seven's underscore after the skybox name that did the trick!
    Thanks to both of you for your time!!
    THis place is a godsend for newbs like me LOL !

    Leave a comment:


  • Seven
    replied
    Hello gdiddy62,

    you did everything right.
    In DarkPlaces the skyboxes must be put into this subfolder:
    quake/id1/env

    Remember that you cannot put a .pk3 into that "env" folder.
    The 6 skybox files must be placed there (just as you did it).



    Now, the only small thing you did wrong is the console command:
    You used:
    loadsky dragonfire

    But the correct command is:
    loadsky dragonfire_

    Because the "_" is part of the texture name in the Kothic skybox pack.


    Alternatively you can of course delete the "_" in all texture you want to use.
    Then your console command has also no "_".


    Have fun with this great pack

    Kind Regards,
    Seven

    Leave a comment:


  • Baker
    replied
    Just a guess ... put in the quake/id1/gfx/env folder or quake/<gamedir>/gfx/env folder.

    Leave a comment:

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