Custom Prefab Library
When you have been mapping for a while, you will notice that there comes a point where you need to use something that you have already made at some point. Having to model these things over and over is retarded.
Custom Prefab Library
1) Click tools/prefab factory
2) Click add library
3) Give your library a name and a brief description, then click OK
4) Close Prefab Factory
Adding Prefabs to your Library
1) Select your entire object. whether it be an arch, a bridge, a custom doorway - you need to make sure that the entire object is selected. You can have entities present in your object.
2) On the far right click Create Prefab
3) Give your Prefab a name and a short description.
4) Select your custom library from the drop-down list and click OK
Retrieving your Prefab from the library
1) On the far right under categories select your library from the drop down list
2) under objects select your desired prefab from the drop-down list
3) click insert original prefab
Things to note
Texture lock DOES NOT work on an object rotation. If you rotate a prefab, you will have to adjust the texture(s) for the entire prefab. sometimes this is no big deal. Other times, once you have adjusted the textures, it is a damn good idea to save another prefab of your rotated version.
Gypsy
When you have been mapping for a while, you will notice that there comes a point where you need to use something that you have already made at some point. Having to model these things over and over is retarded.
Custom Prefab Library
1) Click tools/prefab factory
2) Click add library
3) Give your library a name and a brief description, then click OK
4) Close Prefab Factory
Adding Prefabs to your Library
1) Select your entire object. whether it be an arch, a bridge, a custom doorway - you need to make sure that the entire object is selected. You can have entities present in your object.
2) On the far right click Create Prefab
3) Give your Prefab a name and a short description.
4) Select your custom library from the drop-down list and click OK
Retrieving your Prefab from the library
1) On the far right under categories select your library from the drop down list
2) under objects select your desired prefab from the drop-down list
3) click insert original prefab
Things to note
Texture lock DOES NOT work on an object rotation. If you rotate a prefab, you will have to adjust the texture(s) for the entire prefab. sometimes this is no big deal. Other times, once you have adjusted the textures, it is a damn good idea to save another prefab of your rotated version.
Gypsy
Comment