Announcement

Collapse
No announcement yet.

misc_model entity

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • vixtor
    started a topic misc_model entity

    misc_model entity

    I made a model (a rock really) using blender, exported to .mdl and i can open the model in qME so i know its valid.

    Now, how do i place it inside my map?

    Using Worldcraft with adapter.

  • Baker
    replied
    Originally posted by vixtor View Post
    wow, a little complicated, but i did it (even change it into a tree)

    Thanks
    Glad you got it to work. Not out-of-the-box Quake functionality, so yeah requires a bit of work.

    Leave a comment:


  • vixtor
    replied
    wow, a little complicated, but i did it (even change it into a tree)

    Thanks

    Leave a comment:


  • Baker
    replied
    You'll need to add some QuakeC:

    Quake Standards Group - Tutorial

    And then modify your .fgd file for Worldcraft (Worldcraft definition file) to support a place model type of entity.

    I'd ask follow up questions on doing both of these (creating the place model entity type and adding such a entity type to a fgd file) at

    Func_Msgboard: Coding Help (No registration required.)


    (Since Inside3D seems closed to registration )

    Leave a comment:

Working...
X