I made a model (a rock really) using blender, exported to .mdl and i can open the model in qME so i know its valid.
Now, how do i place it inside my map?
Using Worldcraft with adapter.
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misc_model entity
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misc_model entity
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You'll need to add some QuakeC:
Quake Standards Group - Tutorial
And then modify your .fgd file for Worldcraft (Worldcraft definition file) to support a place model type of entity.
I'd ask follow up questions on doing both of these (creating the place model entity type and adding such a entity type to a fgd file) at
Func_Msgboard: Coding Help (No registration required.)
(Since Inside3D seems closed to registration
)
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