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  • ChronoSeth
    started a topic Reforged Spawn/Tarbaby

    Reforged Spawn/Tarbaby

    To put it simply, it doesn't work for me.

    For some reason, in-game the monster's model appears untextured. I'm certain that the textures are in the correct location, but that shouldn't matter anyway... logically if the game didn't find a new texture in the folder it would use the original (which it does with all other files, IIRC). Not to mention that all of the other textures work perfectly.

    Does anyone know what might be wrong? I can provide a screenshot if necessary.

  • Mindf!3ldzX
    replied
    Should this not be enabled by default?

    Leave a comment:


  • ChronoSeth
    replied
    Aha, that worked perfectly, seven.

    Thanks.

    Leave a comment:


  • Seven
    replied
    Hello ChronoSeth,

    If your tarbabies look like this:


    But you want them to look like this:


    You have to change this:
    map progs/tarbabyh.mdl_0.tga
    to this
    map progs/tarbaby.mdl_0.tga
    inside the reforged.shader file.

    Find the shader-file inside the Reforged pack that you downloaded.
    Or any other .pk3 that contains the shader file.

    Have fun,
    Seven


    PS: This is what your console also tells you.
    Remember: The console is your friend. So listen to it

    Leave a comment:


  • talisa
    replied
    which client do you use?

    cuz the reforged textures have file naming for use with darkplaces. and other clients use different naming for the textures, so if you're using another client that might be the problem

    Leave a comment:

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