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  • Buachaill
    started a topic proquake config

    proquake config

    Hi folks ,

    I'm a quakeworld player and need some help with proquake settings.
    Could someone post me a decent config file for proquake please.
    It seems to me that netquake is the same fun to play

    Thanks!

  • Buachaill
    replied
    Nevermind I found it.

    gl_flashblend ...

    Thanks guys for the other settings !

    Leave a comment:


  • Buachaill
    replied
    Originally posted by ninjamonkeyz View Post
    my config is basically this

    bind s "+moveleft"
    bind d "+moveright"
    bind x "+back"
    gl_polyblend 0
    cl_bob 0
    cl_bobcycle 0
    cl_bobup 0
    v_kickpitch 0
    v_kickroll 0
    v_kicktime 0
    gl_smoothmodels 0
    gl_picmip 1
    gl_playermip 1
    r_novis 1
    r_waterwarp 0
    show_speed 1
    pq_maxfps 400
    cl_rollangle 0
    +mlook
    m_filter 1
    Thanks , yea I use wasd to move.
    I tested these settings and it runs better then before.
    With my ezquake quakeworld configs on proquake I had too many unknown commands
    Just some little problem with shooting dark areas they seem to stay dark...

    Leave a comment:


  • Mindf!3ldzX
    replied
    these will come in handy


    Originally posted by autoexec.cfg file contents
    fov 125
    cl_bob 0
    gl_polyblend 0
    r_novis 1
    r_wateralpha .3
    r_dynamic 0
    show_fps 1
    pq_maxfps 300
    This makes for clean netquake gaming (no flashy shit/cloudy water=gg)
    Last edited by Mindf!3ldzX; 05-28-2012, 05:40 PM.

    Leave a comment:


  • ninjamonkeyz
    replied
    hopefully that helps some.. im not very good with instructions so maybe someone more knowledgeable will post more info for you.

    Leave a comment:


  • ninjamonkeyz
    replied
    mine is very basic, some people use alias commands for more complex configs. basically they can assign a set of commands to a name, and use the name as a command.

    Leave a comment:


  • ninjamonkeyz
    replied
    and to run the customized config file from quake, type exec filename.cfg in the console.

    Leave a comment:


  • ninjamonkeyz
    replied
    notice the binded keys, they are only used for strafing side to side and moving backward, you can use any keys you like in place of what i use.. mine are s d x, alot of people use keyboard to walk forward instead of mouse button, so if you prefer that add the command bind anykey "+forward" If you want to make a customized cfg that is seperate from the autoexec.cfg file that loads when quake does, use notepad and type in your commands, use the save as feature and end the file name with .cfg and have it saved to the quake/id1 folder

    Leave a comment:


  • ninjamonkeyz
    replied
    my config is basically this

    bind s "+moveleft"
    bind d "+moveright"
    bind x "+back"
    gl_polyblend 0
    cl_bob 0
    cl_bobcycle 0
    cl_bobup 0
    v_kickpitch 0
    v_kickroll 0
    v_kicktime 0
    gl_smoothmodels 0
    gl_picmip 1
    gl_playermip 1
    r_novis 1
    r_waterwarp 0
    show_speed 1
    pq_maxfps 400
    cl_rollangle 0
    +mlook
    m_filter 1

    Leave a comment:

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