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Widescreen
So, everytime I use ANY gl Engine to play, the game goes widescreen and it's really annoying 'cause I don't see any way to fix it. Once I saw a guy with the same problem but I didn't see how he fixed it. Could someone help me with this? Thanks in advance!:Tags: None
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i had this exact same problem,and found the problem to lay within the Desktop Resolution.
If your using 1200x900 or another "widescreen" desktop reso , it plays some weird tricks on you on various GL engines (Makes everything horridly tall looking,and less "Distance" ,visually)
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I used -dinput and never saw any difference. So I don't use itOriginally posted by Baker"c:\quake\glpro.exe" -nocdaudio -width 640 -height 480 -bpp 16 -dinput -gamma .65 -zone 8192
As for -gamma .65 and -zone 8192, Gee Gee Baker... Gee Gee
I know where Baker's quake is!
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Here's my Windows shortcut for ProQuake
"c:\quake\glpro.exe" -nocdaudio -width 640 -height 480 -bpp 16 -dinput -gamma .65 -zone 8192
(-dinput will drive non-dinput users crazy)
Width/Height/Conwidth/conheight/bpp preferences vary from player to player of course.
Sniper's is good. I just don't like my res that large
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Assuming you're using windows and glpro, create a batch file (*.bat).
inside this file, make any of the following edit:
glpro -width 1024 -height 768 -conwidth 512 -conheight 384 %1 %2 %3 %4 %5 %6 %7 %8 %9
glpro -width 800 -height 600 -conwidth 400 -conheight 300 %1 %2 %3 %4 %5 %6 %7 %8 %9
There are more options but this is a start. It's helpful to use a batch file to run quake. If you're not using glpro then simply replace that line with the name of the engine you ARE wanting to run.
Here's my batch file:
glpro +map none -bpp 32 -iplog -width 1024 -height 768 -conwidth 512 -conheight 384 %1 %2 %3 %4 %5 %6 %7 %8 %9
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