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  • Guest's Avatar
    Guest started a topic Can't find old mod

    Can't find old mod

    I don't know what the mod is called I just know one of my friends had it a long time ago a little bit after quake came out. I think it was a retail mod. It had 4 people to be. The Quake Marine, A Chick, A sniper robot, and a big huge guy. everyone had a special power. The marine could use nukes, the chick had the air fist, the sniper had a sniper rifle with a grappling hook and the big guy had a chain gun. Also there was a chicken gun or something like that, it turned you into a chicken when you got shot by it. If anyone knows what I'm talking about please tell me what the name of the mod was. :d

  • kbdrate
    replied
    It's not malice. Malice has different weapons but doesn't use a class system.

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  • trumad
    replied
    Maybe it was Malice? I never played it, mind, but I don't think anyone's mentioned it yet. It's the only retail mod whose name I remember.

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  • Grim
    replied
    If you do find it, I'd like to try it.

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  • Guest's Avatar
    Guest replied
    No I don't think that is it. Its not on the terminus site either. I thought it was but I downloaded the one I thought it was and it wasn't. I'm going crazy trying to find that mod. Well I found out its not retail... I finally asked my friend and he said someone burned a cd for him. Who knows... I cant find it... Maybe I will later.. Thanks for the help

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  • Baker
    replied
    If Lardarse is correct, your mod:

    http://www.gamers.org/pub/idgames2/p...ltimate_quake/

    Leave a comment:


  • Lardarse
    replied
    grep reveals the following:

    May 01 12:34:07 <Cheapy> what's also amusing is that ultimate quake had used some of hexen II's sound files before h2's release
    May 01 12:34:35 <SavageX> ...which may indicate both used the same sound source...
    May 01 12:34:52 <SavageX> some sound effects are abused and reused beyond description
    May 01 12:35:01 <Cheapy> nah, the fireball launcher sounds exactly like h2's meteor staff
    May 01 12:35:09 <@LordHavoc> SavageX: Mike Gummelt coded both
    May 01 12:35:09 <Cheapy> and michael gummelt isn't really a sound mixer
    May 01 12:35:18 <SavageX> aah, okay
    May 01 12:35:29 <@LordHavoc> SavageX: similar gameplay too
    May 01 12:35:52 <@LordHavoc> SavageX: you can identify most of the Hexen2 weapons and spells and things existed in Ultimate Quake
    May 01 12:36:35 <SavageX> well, that's economic coding
    May 01 12:36:39 <SavageX> simply reuse that stuff
    That might be it...

    Leave a comment:


  • Lardarse
    replied
    I think that this was the mod that was developed by the person who would later end up working on Hexen 2...

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  • Baker
    replied
    I'd help ya if I could.

    I'd ask that question at Inside3d.com ... I'd bet CheapAlert, FrikaC or someone would know.

    I can find almost anything, but need a name to go with a mod most of the time

    If it was a retail mod, you might check Quake Terminus's mods section:

    http://www.quaketerminus.com/addon.htm

    Leave a comment:

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