@slackhead you can use show_fps and if you want to change where it shows up on the screen you can use show_fps_x and show_fps_y. I am unable to tell from your screenshot what you mean about the border problem.
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FTE QW engine.
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I've had problems with games in Linux in the past. If no one can help perhaps you could try this out. FSGamer It's not directly related to your problem but may possibility fix it inadvertently. Anyway, if nothing else works might be worth a shot. I'll try downloading that engine on my linux box.
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Originally posted by slackhead View PostI've had no problems with other games, but it may be worth a shot.
Is there any way of getting water to display in DP like it does in FTE?
It has several cvars for water.
r_wateralpha, r_waterlayers, r_waterwarp... What look are you going for?
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for the window border issue, try with these on your commandline:
-nowmfullscreen +set vidx_grabkeyboard 1
hopefully the combination should allow fte to hide from your window manager, preventing WM bugs from breaking things.
(you'll need build 4748 for that first argument to be recognised though, so you might need to update first)
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Oh yes!!! DP and FTE use basically the same extensions and many of the same cvars! Check here for all the commands!!
Lemme show ya what DP can do! Basically both engines can accomplish many of these same things.
Enjoy!
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