Announcement

Collapse
No announcement yet.

Navigator Feedback Thread

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Navigator Feedback Thread



    Location: http://www.quakeone.com/navigator

    There is a link on the left menu of this site to the QuakeOne Navigator.

    --------------

    This thread is a placeholder for feedback on the QuakeOne Navigator.

    It is still under development as of 3/24/2006 and will likely be intermittently worked on and improved. In particular, we could use a great deal of input on links in the Playing Section or perhaps there is actually a more needed use for the third panel.

    One well respected member of the map making community has told me that he has found the site very helpful and has directed others toward it. I had not had time until recently to continue working on it.

    The purpose of the navigator is to assist in finding valuable resources within the Quake community. The site is designed to not require scrolling for most users using a resolution of 1280x960 or higher in most cases and situations.

    Broken links, suggested links/sites or any other type of improvements are welcomed and encouraged.
    Last edited by Baker; 04-11-2006, 12:26 PM.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

  • #2
    Known issues:

    Invalid download locations for: Zerstorer Devkit, Rogue Devkit, BSP2WAD
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

    Comment


    • #3
      Hipnotic/Rogue QC: http://www.gamers.org/pub/idgames2/more_idstuff

      Bsp2wad: http://www.gamers.org/pub/idgames2/u.../wad2_builders

      Zer QC: I didn't know that was ever released?

      Comment


      • #4
        Originally posted by aguirRe
        Hipnotic/Rogue QC: http://www.gamers.org/pub/idgames2/more_idstuff

        Bsp2wad: http://www.gamers.org/pub/idgames2/u.../wad2_builders

        Zer QC: I didn't know that was ever released?
        Thanks for those updated links, Aguirre. The links have been updated.

        ( I think I had the Zerstorer devkit, wasn't that what FC used for his reapers and the historical base of the Lunaran mega enforcers? It may or may not be too important if it has been superceded.)
        Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

        So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

        Comment


        • #5
          Here are some rather crucial things to add to the developers page

          Note: it's recommended that you mirror all files linked here.

          QUAKEC CODE
          QuakeC 1.06 - http://wiki.quakesrc.org/files/progs106.zip
          QW QuakeC 2.33 - http://wiki.quakesrc.org/files/qwqc.zip
          SoA QuakeC 1997-02-10 - http://wiki.quakesrc.org/files/soaqc19970210.zip
          DoE QuakeC 1997-04-30 - http://wiki.quakesrc.org/files/doeqc19970430.zip

          ENGINE CODE
          C Source for NQ & QW, SW and GL - /idgames2/idstuff/source/q1source.zip (find a good idgames2 mirror)

          QUAKEC COMPILERS
          FrikQCC for Windows - http://wiki.quakesrc.org/files/winfrik26.zip
          FrikQCC for Linux - http://wiki.quakesrc.org/files/friklinux.zip
          FTEQCC - http://www.fteqw.com

          And PLEASE! Link to the Quake Wiki
          http://wiki.quakesrc.org

          Comment


          • #6
            Originally posted by Sajt
            Here are some rather crucial things to add to the developers page

            Note: it's recommended that you mirror all files linked here.

            QUAKEC CODE
            QuakeC 1.06 - http://wiki.quakesrc.org/files/progs106.zip
            QW QuakeC 2.33 - http://wiki.quakesrc.org/files/qwqc.zip
            SoA QuakeC 1997-02-10 - http://wiki.quakesrc.org/files/soaqc19970210.zip
            DoE QuakeC 1997-04-30 - http://wiki.quakesrc.org/files/doeqc19970430.zip

            ENGINE CODE
            C Source for NQ & QW, SW and GL - /idgames2/idstuff/source/q1source.zip (find a good idgames2 mirror)

            QUAKEC COMPILERS
            FrikQCC for Windows - http://wiki.quakesrc.org/files/winfrik26.zip
            FrikQCC for Linux - http://wiki.quakesrc.org/files/friklinux.zip
            FTEQCC - http://www.fteqw.com

            And PLEASE! Link to the Quake Wiki
            http://wiki.quakesrc.org
            Good thoughts! I had thought of a couple of those in the past, but didn't keep good notes. The Quake Wiki is in the sidebar on the home page here, not sure why I didn't put it in the nav anywhere.
            Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

            So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

            Comment


            • #7
              Quake Retexturing Project, QExpo, Quakeworld.nu (as it is back up finally)
              Last edited by Baker; 03-25-2006, 10:08 AM.
              Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

              So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

              Comment


              • #8
                Updated 4/13/2006

                Updated and revised.

                Need to add QW server resources in future (MVDSV http://mvdsv.sf.net/ and FTE http://www.fteqw.com and other common QW tools)
                Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                Comment


                • #9
                  To do:

                  Update PQ Links.
                  Add FIMG.
                  Add MSDSV/FTE qw servers.
                  Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                  So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                  Comment


                  • #10
                    All links now current. Updated all PQ links; added fimg; 2 qw server engines; quake name maker; more.
                    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                    Comment


                    • #11
                      Added:

                      - Spirit's WADs archive at http://wads.quaddicted.com
                      - Quake Map Hotel link
                      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                      Comment


                      • #12
                        Added:

                        1. Quake Map Source code link (it's on the 2nd tab under Map Sources)
                        2. Links to various Quake archives (3dgamers.org historical PQ mirror, Spirit's mirror, Error's Quake Archive).
                        Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                        So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                        Comment


                        • #13
                          Add the Shub Hub file archive at Quaddicted.
                          Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                          So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                          Comment

                          Working...
                          X