Hi guys,

I've been doing a little bit of research and I can't seem to find any solid answers on what the best way is to create a Quake mod these days. It seems like there is a plethora of different engines, and QuakeC dialects (SSQC, CSQC, FTEQC) to choose from all with varying levels of documentation. I already have programming knowledge so I'm really just looking for something fairly straightforward and documented. Any tips are greatly appreciated.

Sincerely,

Soso

I've been doing a little bit of research and I can't seem to find any solid answers on what the best way is to create a Quake mod these days. It seems like there is a plethora of different engines, and QuakeC dialects (SSQC, CSQC, FTEQC) to choose from all with varying levels of documentation. I already have programming knowledge so I'm really just looking for something fairly straightforward and documented. Any tips are greatly appreciated.

Sincerely,

Soso

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