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some HD stuff for use with quoth!

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  • talisa
    replied
    cant have enough sparkles, right?!
    everything must be sparkly!


    also, thanx!

    Leave a comment:


  • Syluxguy28O3
    replied
    i knew something was missing when i play quake. i just couldn't put my darn finger on it, But now i know! It wasn't sparkly enough!!!!!!

    nice work splits <---(lol old times huh?)

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  • talisa
    replied
    while making those keys, there was one thing which bugged me....

    the sparkles that float around the keys, they were still low-res!
    so i went ahead and fixed that!





    also made all other colors, although i have no idea if and where any other colors are used


    .

    as usual, find download-link in first post of thread

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  • talisa
    replied
    [thanx sylux! glad you like the keys

    haha they do kinda look like you could totally use the bottom part to stab people in the face huh?
    ...or hit someone in the face with the spikes on the side


    .


    EDIT: liked them so much i had to put them in start-map of my HD setup

    Last edited by talisa; 05-30-2015, 02:32 PM.

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  • Syluxguy28O3
    replied
    those look sick! wish you could use them as weapons, they look like they would be useful after even after opening the door...

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  • talisa
    replied
    just finished the eye-keys!


    as always, find link to download in first post of thread

    Leave a comment:


  • talisa
    replied
    thanx mirrorman

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  • Mirrorman95
    replied
    Looks great as always Talisa. I can't even imagine what kind of gnarly lock those open.

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  • talisa
    replied
    @adam
    hmm i have thought about making it kinda look like differently colored versions of sauron's eye from LOTR....
    but in the end i decided against doing so as it would deviate to much from the original
    and it would be to much work for a simple key which the player will most likely only see for a second or two before they grab it

    .

    also, voila, the gems have shading

    tomorrow i will get to exporting the key and making skin-files and shaders and such

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  • Adam
    replied
    How about making the gems into actual dismembered eyes (keeping there respective colours)?
    "The key opens it eye and tracks you. Blinking as you approach it."

    *creepy*

    As always, nice work.


    Edited to try and reduce the size of the image but I couldn't work it out. Tried /s & /w /h....
    Last edited by Adam; 05-29-2015, 07:30 PM.

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  • talisa
    replied
    am almost done with the eye-keys!


    just need to edit the gem's textures a bit to add some fake shading to them
    and then i can get to doing preparations to export them and get them in-game

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  • talisa
    replied
    started on a model which i been wanting to do for a while, the Eye-Keys

    decided to put a marquise gem in the center of the eye cuz it seemed fitting
    as imo it makes the eye appear kinda evil as the gem looks kinda like lizard-like iris

    also took some inspiration from ruohis' base-keys, mainly for the part with spikes
    Last edited by talisa; 05-29-2015, 01:52 PM.

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  • talisa
    replied
    another small update, this time to the CotS pack!

    during a playthrough yesterday noticed i forgot to make kceil_ml ^^;

    didnt realize it was a seperate texture cuz its a copy of kceil1 with r_microluminis embedded in the center

    .

    I also made HD versions of all of quoth's differently colored light-orbs

    DOWNLOAD HD QUOTH LIGHT-ORBS

    i know the 2nd-last one is used in both CotS and Red777,
    other colors i have no idea if they're even used at all in any other maps
    Last edited by talisa; 05-22-2015, 09:47 AM.

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  • talisa
    replied
    made a small update to the Red77 addon
    noticed that i overlooked kstone4archd, which is red version of karch3_1 which is made to match the other kstone4 textures.


    also overlooked the r_cruxluminis because its a copy of r_cruxluminis2.
    so i copied my HD version of r_cruxluminis2 and renamed it to r_cruxluminis and added it to the Red777 addon as well.

    .

    find updated version of Red777 addon in first post of thread as usual
    Last edited by talisa; 05-20-2015, 08:35 PM.

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  • talisa
    replied
    had a look at another one of fave knave-maps which uses quoth, Red777

    and since pretty much all textures (except 23) used in red777 are the identical to the ones in CotS,
    i decided that instead of creating a new pack, i made an addon for the CotS texture-pack for use with Red777


    here's some pics of the new textures from Red777:





    as usual find link to the Red777 add-on for CotS texture-pack in first post of thread

    for Red777 you will need both the CotS textures AND the red777 add-on pack
    Last edited by talisa; 05-13-2015, 10:23 AM.

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