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jakub's RT lights experiment
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Is there any chance we could incorporate small mods like these into the archives served by QuakeInjector / Quaddicted? That would get more people (relatively) experiencing this retrofitted content.
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man i wish i had found this sooner! the design was spot on and the entertainment value was great! imo the dialogue was a nice touch.
those new lights look fantastic! good job!
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I came back here from my sadly awfully busy life to find this, and I must say that I was BLOWN away when I saw the levels. Not to mention the first thing I did was plugged this into Kleshik. The level geometry here is so perfect and oldschool. I LOVE this. Your efforts to HDify this have not been in vain, and I salute you for digging this up and having a go at it!!! I will try my best to get a detailed review out for you like I have done for other RTlights modders, but until mid-December you guys won't be seeing very much of me sadly : (. I have the AoP sound overhaul done to contribute to Blood's mod, but I'm still not ready to release it yet and not to mention I have an HD projectile for the LG prototype created and fully operational as well. I really wanna get this stuff out there, but for now you'll have to wait a bit, sorry people.
And Blood, I guess you can release the prototype sound pack I sent you for now as a placeholder. No point in keeping people waiting this damn long.
Anyways, that was a long tangent that shouldn't have gone here probably. Great work, like I said. I'll try to get some feedback before mid December if it mean anything, lol.
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I like a lot the color schemes you've used for those lights, there's always something new to learn
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Wow, it looks beautiful. I remember this map: it was included in a PC gamer magazine here in Italy many years ago, almost forgot about it. Screenshots looks very promising, I have to play it. So much time it's passed I don't remember nothing about it, except for the shambler challenge at the start, time to refresh my memory by playing it in a new light
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awesome work!
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