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Quake 1.5 - Release Thread

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  • Is the next version going to be for darkplaces only? Or any chance it will be compatible with quakespasm too?

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    • I'm utilizing darkplaces attachment system for the third person weapons so I didn't have to go through the trouble of reanimating the player model with all of them, and I'm using some md3s, combined with the fact that right now it's a fork of seven's SMC.

      So the short answer, not the next release.

      Once i finish the first mod version I would like to port everything I've done over to vanilla code so it'll work on other engines as well

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      • Is the current version already compatible with Arcane Dimensions? or is it a seperate patch? If not, will it be compatible in the next release?

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