For anyone who might find it useful.
I managed to make several progs.dat files for quake and both mission packs to be used with quake 1.5 models so that all projectile/firing positions are now corrected.
This should hopefully work in all engines though I only tested it using qbism super.
Unfortunately, the lightning gun does fire from the correct position but will move around a bit and not stay in place. This is one thing that is beyond me to fix outside of dark places. It seems like the lightning beam model does not update quite fast enough so it gets left behind for a second as the player moves. If anyone has any suggestions for how to fix it outside of dark places, I will be sure to update it.
Just copy the corresponding progs.dat file to the proper folder.
Anyways, enjoy.
Quake:
https://drive.google.com/file/d/0B0S...ew?usp=sharing
Scourge of Armagon:
https://drive.google.com/file/d/0B0S...ew?usp=sharing
Dissolution of Eternity:
https://drive.google.com/file/d/0B0S...ew?usp=sharing
Thanks to Seven for the tips and info and of course thanks to Bloodshot for the nice new models.
I managed to make several progs.dat files for quake and both mission packs to be used with quake 1.5 models so that all projectile/firing positions are now corrected.
This should hopefully work in all engines though I only tested it using qbism super.
Unfortunately, the lightning gun does fire from the correct position but will move around a bit and not stay in place. This is one thing that is beyond me to fix outside of dark places. It seems like the lightning beam model does not update quite fast enough so it gets left behind for a second as the player moves. If anyone has any suggestions for how to fix it outside of dark places, I will be sure to update it.
Just copy the corresponding progs.dat file to the proper folder.
Anyways, enjoy.
Quake:
https://drive.google.com/file/d/0B0S...ew?usp=sharing
Scourge of Armagon:
https://drive.google.com/file/d/0B0S...ew?usp=sharing
Dissolution of Eternity:
https://drive.google.com/file/d/0B0S...ew?usp=sharing
Thanks to Seven for the tips and info and of course thanks to Bloodshot for the nice new models.
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