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would be cool to use both and have one team using 1 model and another... the other so it's easy to tell team-mates...
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Thanks Seven! I really like capnbubs model as well. His will likely see more widespread use because it has no compatibility limitations, but that's ok! Its not my intention to compete lol just wanted to make something cool and share it! The more options the betterLast edited by Dutch; 06-30-2016, 05:27 AM.
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A real man shaves his beard with his bloody axe
Nice work Dutch, but I also like capnbubs player model.
Lets see which one will be the favorite one in the future multiplayer world.
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Thanks guys!
@Sgt-PieFace absolutely you can make a video! That would be awesome! Take this model and run with it man, do whatever you want!
@gypsy thanks for attempt at rep bro! Don't sweat it tjough, dude, your comments hold more weight as far as I'm concerned. I appreciate it.
@DeathMaster unfortunately, it doesn't run in Quakespasm. I was almost certain QS has raised model limits in regards to verts but it doesn't. You can run either DP or FTE and change the gl_texture mode via command-line to give the appearance of a classic engine though. I included instructions for this in the read me. I also stuck some pics of the model with the classic texture mode enabled in the download.
EDIT: I haven't tested many other engines, but I'll bet DirectQ and Qrack won't have any problems either
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I think that should answer your question?Originally posted by Dutch View PostUnfortunately, faithful/vanilla engines will reject this model (too many vertices), but it sure runs smooth in DarkPlaces and FTEQW. All of this info - and then some- can be found in the included readme.txt file in the download.
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This looks good, does it work with Quakespasm? Any preferred ports I should use?
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This is awesome! I love the beard. Seems like he should have always had one.
Edit: You must spread around rep before blah blah blah... I'm going to rep the shit out of random people for "nothing posts" and come back to give you rep.
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I LOVE the pix! I'm going out in a few, but I'll load this up as soon as I can.
Would it be cool if I made a quick video of this mod? I don't wana steal the spotlight!
(Full credit will be given of course)
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