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New faithful weapon rework by Dwere (Da Werecat)

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  • #16
    Hello IVSTINVS,

    ezquake supports external models like many other engines as well.
    Just put the pak2.pak where your pak0.pak and pak1.pak are located and ezquake will use Dwere´s weapon models just fine.
    You can also put it into your qw subfolder.

    Have fun,
    Seven

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    • #17
      If you need to do a comparative test to tell them apart, what is the point in creating them? Why not do one with enhanced (not just slightly rounded-off angles) geometry and textures?

      I don't see the point in this.

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      • #18
        Well,the point is,the guns need tea to work.No need of ammo.So we can;t use any sort of hyper-fancy angling stuff or something that is a mouthful.
        Dude,lets party!
        Bring some food and drink.I got Arcane Dimensions 2.666!?!

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