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Quake mod with deleted enemies

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  • Quake mod with deleted enemies

    Dear Quake 1 community:
    I'm looking for a SP mod for Quake 1 restoring the vomiting-tarbabies-Vomitus, the nailgun-ogre and the teleport-Vore/Wizard. I know you have very similar things in the community, but so far have been unable to identify them.
    May you help?
    Thank you!

  • #2
    There are many mods which restore some of them,but have other things added.
    Most of Tronyn's maps and mods have the Vomitus and the nailgun-ogre.
    What the teleporting-vore/wizard is I have no idea.

    -ijaaz
    Dude,lets party!
    Bring some food and drink.I got Arcane Dimensions 2.666!?!

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    • #3
      Isn't there any mod restoring the Nailgun Ogre and the Vomitus to vanilla Quake 1, or perhaps with any high-texture mod?
      The teleporting Vore is the version of it, when it was called the Wizard and it had a teleporting and a missile attack.

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      • #4
        Ask in this thread:

        Func_Msgboard: Coding Help

        That is the single player modding community, they make the maps with vomitus and such and would easily have a link to such source code.
        Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

        So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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        • #5
          Originally posted by SpanishDiablo View Post
          Dear Quake 1 community:
          I'm looking for a SP mod for Quake 1 restoring the vomiting-tarbabies-Vomitus, the nailgun-ogre and the teleport-Vore/Wizard. I know you have very similar things in the community, but so far have been unable to identify them.
          May you help?
          Thank you!
          Hello SpanishDiablo,

          The alpha/beta enemies can be played in this mods:
          vomiting-tarbabies-Vomitus: Nehahra
          nailgun-ogre: Nehahra
          teleport-Vore/Wizard: Zerstörer

          There are many other mods that make use of them of course. The above just popped in my mind. There is also the Remake Quake project which covers 2 of them at least.

          Source codes are available for all of the above. In case you are interested.

          Best regards,
          Seven

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          • #6
            https://github.com/voidhead/quakec/b...neh/vomitus.qc

            ftp://ftp.fu-berlin.de/pc/games/idga...akec/monsters/
            Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

            So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

            Comment


            • #7
              the Drake mod also has the small Qtest dragons
              https://www.quaddicted.com/webarchiv...%3Fid=169.html



              .

              some map-sets that use drake-mod and have the Qtest dragons in them:
              https://www.quaddicted.com/reviews/s...ng_wicked.html
              https://www.quaddicted.com/reviews/unforgiven.html
              Last edited by talisa; 02-18-2017, 09:49 AM.
              .
              are you curious about what all there is out there in terms of HD content for quake?
              > then make sure to check out my 'definitive' HD replacement content thread! <
              everything that is out there for quake and both mission-packs, compiled into one massive thread

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