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Small Mod compilation

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  • Originally posted by bfg666 View Post
    Wow! That second model by Vladimir Uryadov is badass! I think I might use this one from now on.
    That evil face model fits into Quake

    And also matches the evil face textures quite good

    So I guess we can use it...

    Kind regards,


    • Looking forward to it now!
      Thanks Seven!!!!!


      • Originally posted by Seven View Post
        Wait... it's not textured? It does seem to be textured in the picture from post #2979.
        Last edited by bfg666; 06-24-2017, 09:47 AM.
        ♪ I'm skiiiiiiinnin' in the pain, just skiiiiiiinnin' in the pain ♪
        ♪ What a glorious feelin' I'm haaaaaaappy again ♪


        • Hello,

          For people who are interested to play around with.
          Here is a wip version to download and install.

          In editor:

          Some in-game impressions:


          Kind regards,


          • Thanks Seven! Will give it a try!


            • I'm only glad that the SMC is still being developed, but, why is there no link in the OP? Also, please, Seven, stop uploading to zippyshare. It's a horrible choice for... well, people like me. If we're a little late, then bye-bye, file...
              MOD it! Start Point Remake Quake Scout's Journey Quaketastic WhiteDay Quake Terminus UQE


              • Hello hgdagon,

                If you already have SMC v5.41 you did not miss anything.
                Download for v5.50 update is still available.
                I deleted the other links due to usage of a model without proper permission.

                If I continue to work on new updates/content, I will keep your request in mind and use different hosters.

                Anyhow, I will be out of the country for a couple of weeks.

                _________ hanging out __________ swimming ____________ dancing ___

                _ having fun with old friends and young gals ________ and enjoying life ______

                Enjoy your Quake !

                Kind Regards,


                • @Seven Well, have a nice rest, and thank you!!!
                  MOD it! Start Point Remake Quake Scout's Journey Quaketastic WhiteDay Quake Terminus UQE


                  • Seven what about making the pipe bombs so you can kick them away like gibs? its i fun sounding idea but it may not work in the game play if you never get hurt by them because if you run in to it it gets kick away. i would want monsters to be able to kick them away too just so you know everything is fare. if your playing with mod ideas try this one out let me know if it sucks. hope your enjoying summer tell them young gals hi for me

                    ps the link for the update seems to have gone bad