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How to fix torches in Rygels Texturepack?

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  • Rebooter
    started a topic How to fix torches in Rygels Texturepack?

    How to fix torches in Rygels Texturepack?

    Is there any way to get the wall torches working in Rygels pack in Dark Places? I'm using the 'High' quality version (not Ultra, as I get hard pauses with Ultra -- my card has 768MB).

  • Rebooter
    replied
    Originally posted by Seven View Post
    Hello Rebooter,

    I am not sure if you maybe meant the pretty sprite torchlight from LordHavoc.

    If you want to use the pretty sprite torchlight in your Quake (without the necessity to use dpmod itself),
    you will find it here.
    You will find different options to choose from on the bottom of post #1 there.



    Kind regards,
    Seven
    Basically some of the torch models wouldn't appear at all. I think maybe the texture for the Rygel model was missing.

    I installed the mod you linked, good stuff, thanks.

    Leave a comment:


  • Seven
    replied
    Hello Rebooter,

    I am not sure if you maybe meant the pretty sprite torchlight from LordHavoc.

    If you want to use the pretty sprite torchlight in your Quake (without the necessity to use dpmod itself),
    you will find it here.
    You will find different options to choose from on the bottom of post #1 there.



    Kind regards,
    Seven

    Leave a comment:


  • Rebooter
    replied
    Well, I think I just fixed it (answered my own question). I removed the 'flame.mdl' file from the '\progs' folder and repacked the PK3 file. I guess it now uses the original torches, but as least they show up now.

    Leave a comment:

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