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IceQuake V1.0 For Darkplaces!

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  • Quake.exe
    started a topic IceQuake V1.0 For Darkplaces!

    IceQuake V1.0 For Darkplaces!

    So this is my first map redo of the slip-gate complex! It's only the first level, but there will be more to come.

    Criticism is greatly appreciated, i really want to know how i can improve on maps, and learn new techniques!

    Extract it into your "textures" file!
    Start up quake
    Play the 1st level! [Slip-gate complex]

    Download link is here!
    https://rapidshare.com/files/1891938...eQuakeV1.0.zip


    Pictures here!



    Cheers to
    ooppee
    Baker
    Last edited by Quake.exe; 05-12-2011, 07:37 PM.

  • Quake.exe
    replied
    Yeah! i was wondering why the sky went red because, i tryed changing the cloud parts of the texture to white clouds, and blue sky.. But it went red and black. Also, the water and any textures that move i cant edit. The filename thing stopped working.


    Ill have to practice using textures that mesh well.

    Leave a comment:


  • LambentHammerBurst
    replied
    2 things so far I can see.
    The "grass" replacement texture doesn't tile that well you can see where it begins/ends. The other is the sky. If it's winter it's usually very white or grey - not black/red/

    Leave a comment:

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