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DoE - PowerShield

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  • LambentHammerBurst
    started a topic DoE - PowerShield

    DoE - PowerShield

    First off major credits go out to the QRP Team. I made the skin entirely out of their textures, so I can only take credit for the mesh and slapping their textures onto the model with some slight editing.

    This contains the model itself and a optional shader addon. The shader makes the "Quake Logo" area animate. Not at all required, so if you don't like - delete the OoPpEe-PShield-Shader.pk3 and it won't animate.

    Version 2 (yes so soon lol)
    -Added Gloss Maps
    -Luma Maps are brighter. In many areas where the Shield was found you only saw little parts of the shield. This is changed and fixed.
    -Lower Res Luma maps. They are now 256x256 instead of 512x512. This was for 2 reasons. There was no difference between the 2 that one could see unless they zoomed in and just stared at it for awhile. Generally you wouldn't do this. This (2nd reason) also made the entire pack smaller than the first WITH the added Gloss maps.

    [ame]http://www.youtube.com/watch?v=xmpVMcjV-M0[/ame]


    ***Download Here***

    Version 1 (No gloss maps, pointless higher res Luma maps)
    ***Download Here***
    Attached Files

  • Seven
    replied
    This shield is an outstanding piece of work.

    It is faithful and adds a personal touch by using advanced textures formats.

    Ontop of that, it shows once again how much life and visual enhancement a shader can breath into an entity.

    Thank you OoPpEe, QRP team and DP for this.

    Leave a comment:


  • DaniOcampo1992
    replied
    I wanted to record a video for you OoPpEe, but I see you already did it! It's absolutly awesome!

    Leave a comment:


  • LambentHammerBurst
    replied
    Version 2 released. Added gloss maps, the mesh bug was actually on my end (I recompiled the model to try something and that mesh had the bug, one I packed up didn't have it)

    Leave a comment:


  • DaniOcampo1992
    replied
    Anything to keep you busy

    Great job OoPpEe! As always!

    Leave a comment:


  • LambentHammerBurst
    replied
    Found a very minor bug on the mesh. Really nothing anyone of you would see unless your zoomed in and are looking for it. Will fix it up right away and update it. I will also make some gloss maps for this too, just so the update is more "worth it"

    Leave a comment:


  • gdiddy62
    replied
    Thanks guys !

    Leave a comment:


  • LambentHammerBurst
    replied
    Anything to keep you busy

    Leave a comment:


  • webangel
    replied
    Hello OoPpEe,
    good work.

    Now I have to redo my hud icon
    Last edited by webangel; 06-04-2011, 02:19 AM.

    Leave a comment:

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