Hello to everybody, first Sorry for my english! I Am noob in qc and (obviously) in csqc. Thanks to Chip and the site QuakeWiki I could find a simple use of csqc with the corresponding source. I commented on this to Seven, so that he could incorporate a customm HUD in his great mods. Seven did not like the HUD of this csqc, and then it gave me good ideas on this matter, and I could carry out them. Of course, I am quite untidy and Seven has arranged the dirty code so that a decent and prolix HUD stays.
Credits:
Chip, for the great quakewiki.net
Seven, for arranging my code
Unknow programmer, for his great and simple use of csqc
Original csqc : QuakeWiki Custom HUD
I recommend to use this csqc with "fully transparent HUD menu" of Seven.http://quakeone.com/forums/quake-mod...-hud-menu.html
My modification:
Instalation; Just extract the csprogs.dat in the folder of your mod.This HUD only works with the darkplaces engine Enjoy!
DOWNLOAD
(source included )
For the Mission Pack 1 (Hipnotic)
DOWNLOAD
(source included)
For the mission Pack 2 (Rogue). This is a early version, please, report bugs.
DOWNLOAD
(source included)
Here you have the great update made by _smith_
!! HE made a great work !!!!!!!!!!
Credits:
Chip, for the great quakewiki.net
Seven, for arranging my code
Unknow programmer, for his great and simple use of csqc
Original csqc : QuakeWiki Custom HUD
I recommend to use this csqc with "fully transparent HUD menu" of Seven.http://quakeone.com/forums/quake-mod...-hud-menu.html
My modification:
Instalation; Just extract the csprogs.dat in the folder of your mod.This HUD only works with the darkplaces engine Enjoy!
DOWNLOAD
(source included )
For the Mission Pack 1 (Hipnotic)
DOWNLOAD
(source included)
For the mission Pack 2 (Rogue). This is a early version, please, report bugs.
DOWNLOAD
(source included)
Here you have the great update made by _smith_
Originally posted by _Smith_
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