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Tiered Weapon Level Deathmatch

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  • Tiered Weapon Level Deathmatch

    Ceriux was making a quake mod based on Gun Mod, and I took what he had and ran with it.

    You have 2 weapons at all times, a weapon that subtracts a level
    from anyone you kill with it, and a slightly stronger weapon that
    gains you a level.

    When you gain a level, your weapons upgrade to the next teir.

    I have it hardcoded to only gain a level every five kills,
    but this can be easily changed in the src. I had it set up as an autocvar for darkplaces, but i dont know how to do a cvar for vanilla quakec, so its set at 5.

    That said, here is what I have at this point.

    http://dl.dropbox.com/u/1776436/gnou...dVanillaQC.zip

    progs and source included.

    I hope someone enjoys playing it.
    Feedback appreciated: bug reports, feature requests or just plain criticism.
    Gnounc's Project Graveyard Gnounc's git repo

  • #2
    i'm interested in what people think. i still have my version that i tinker here and there with when i have the time to. but gnounc has gotten pretty creative with his.

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